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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Interstellar_Code_of_Conduct</id>
	<title>Interstellar Code of Conduct - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Interstellar_Code_of_Conduct"/>
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	<updated>2026-04-09T18:24:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Interstellar_Code_of_Conduct&amp;diff=2299&amp;oldid=prev</id>
		<title>Marty at 19:22, 19 January 2023</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Interstellar_Code_of_Conduct&amp;diff=2299&amp;oldid=prev"/>
		<updated>2023-01-19T19:22:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 19 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Regarding Armament Trading&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Regarding Armament Trading&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Weapons whose destructive power is based on the directed emission of electromagnetic radiation at range are not to be traded unless one of the following conditions are met:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Weapons whose destructive power is based on the directed emission of electromagnetic radiation at range are not to be traded unless one of the following conditions are met:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## The weapon is designed to incapacitate in less-than-lethal means (eg: Chrysoari Incapacitators, Speaker Shockcannons)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#&lt;/ins&gt;## The weapon is designed to incapacitate in less-than-lethal means (eg: Chrysoari Incapacitators, Speaker Shockcannons)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## The weapon is needed for Watcher duties - in which case the weapon should be provided to the Watchers only (eg: armaments aboard Watcher-built vessels, personal armaments provided to Watchers, armaments aboard vessels seconded to the Watchers)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#&lt;/ins&gt;## The weapon is needed for Watcher duties - in which case the weapon should be provided to the Watchers only (eg: armaments aboard Watcher-built vessels, personal armaments provided to Watchers, armaments aboard vessels seconded to the Watchers)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Weapons not covered by the above rule can be traded as long as they are not contained on the list below:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Weapons not covered by the above rule can be traded as long as they are not contained on the list below:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Purpose-designed orbital bombardment systems (eg: Calengil Rockthrowers, Glorious Imperium Emperor&amp;#039;s Hammer-type Matter Launchers, Warrior-designed Anti-Planetary Bombardment Cannons, et al)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#&lt;/ins&gt;## Purpose-designed orbital bombardment systems (eg: Calengil Rockthrowers, Glorious Imperium &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Emperor&amp;#039;s Hammer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;-type Matter Launchers, Warrior-designed Anti-Planetary Bombardment Cannons, et al)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Weapons with the capability to harm large amounts of non-combatant targets with a single activation (eg: antimatter, biological, chemical, fission, fusion, thermonuclear weapons, et al)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#&lt;/ins&gt;## Weapons with the capability to harm large amounts of non-combatant targets with a single activation (eg: antimatter, biological, chemical, fission, fusion, thermonuclear weapons, et al)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marty</name></author>
	</entry>
	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Interstellar_Code_of_Conduct&amp;diff=2297&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;# Do not provide non-Flux Space means of faster-than-light travel to species who have not developed it on their own.  Technology of this type is classified as  a culturally disruptive armament system, and should not be traded. # Do not interfere with the development of other societies.  If interference is requested by that society, it is permitted. # Destruction of instances of the Navigational Hazard classified as Item B17 (&quot;Sirius Station Replica&quot;) are permitted and en...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Interstellar_Code_of_Conduct&amp;diff=2297&amp;oldid=prev"/>
		<updated>2023-01-19T19:18:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;# Do not provide non-Flux Space means of faster-than-light travel to species who have not developed it on their own.  Technology of this type is classified as  a culturally disruptive armament system, and should not be traded. # Do not interfere with the development of other societies.  If interference is requested by that society, it is permitted. # Destruction of instances of the Navigational Hazard classified as Item B17 (&amp;quot;Sirius Station Replica&amp;quot;) are permitted and en...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Do not provide non-Flux Space means of faster-than-light travel to species who have not developed it on their own.  Technology of this type is classified as  a culturally disruptive armament system, and should not be traded.&lt;br /&gt;
# Do not interfere with the development of other societies.  If interference is requested by that society, it is permitted.&lt;br /&gt;
# Destruction of instances of the Navigational Hazard classified as Item B17 (&amp;quot;Sirius Station Replica&amp;quot;) are permitted and encouraged by Sirius Security.  Upon proof of destruction of an instance of Item B17, the destroying crew shall receive 20,000 Station Credits each.&lt;br /&gt;
# Attacking Flux Space Gates shall be considered a war crime punishable by swift and rapid extermination of the offending vessel.&lt;br /&gt;
# Regarding Armament Trading&lt;br /&gt;
## Weapons whose destructive power is based on the directed emission of electromagnetic radiation at range are not to be traded unless one of the following conditions are met:&lt;br /&gt;
## The weapon is designed to incapacitate in less-than-lethal means (eg: Chrysoari Incapacitators, Speaker Shockcannons)&lt;br /&gt;
## The weapon is needed for Watcher duties - in which case the weapon should be provided to the Watchers only (eg: armaments aboard Watcher-built vessels, personal armaments provided to Watchers, armaments aboard vessels seconded to the Watchers)&lt;br /&gt;
## Weapons not covered by the above rule can be traded as long as they are not contained on the list below:&lt;br /&gt;
## Purpose-designed orbital bombardment systems (eg: Calengil Rockthrowers, Glorious Imperium Emperor&amp;#039;s Hammer-type Matter Launchers, Warrior-designed Anti-Planetary Bombardment Cannons, et al)&lt;br /&gt;
## Weapons with the capability to harm large amounts of non-combatant targets with a single activation (eg: antimatter, biological, chemical, fission, fusion, thermonuclear weapons, et al)&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
	</entry>
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