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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Medical_Team</id>
	<title>Medical Team - Revision history</title>
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	<updated>2026-04-09T21:14:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://newworlds.starfleetengineers.com/index.php?title=Medical_Team&amp;diff=2098&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Feats Category:General Feats {{feat |name=Medical Team |flavor=You and your allies know the value of keeping soldiers alive and perform as a cohesive healing unit. |prereqs=Trained in Treat Injury |benefits=You gain a +3 competence bonus to Treat Injury checks. At the time you make a check, for each ally within 12 squares of you who also has this feat, the competence bonus increases by 1 (to a maximum of +7).  Additionally, when you use the aid another a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Medical_Team&amp;diff=2098&amp;oldid=prev"/>
		<updated>2023-01-18T01:44:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Feats&quot; title=&quot;Category:Feats&quot;&gt;Category:Feats&lt;/a&gt; &lt;a href=&quot;/index.php/Category:General_Feats&quot; title=&quot;Category:General Feats&quot;&gt;Category:General Feats&lt;/a&gt; {{feat |name=Medical Team |flavor=You and your allies know the value of keeping soldiers alive and perform as a cohesive healing unit. |prereqs=Trained in Treat Injury |benefits=You gain a +3 competence bonus to Treat Injury checks. At the time you make a check, for each ally within 12 squares of you who also has this feat, the competence bonus increases by 1 (to a maximum of +7).  Additionally, when you use the aid another a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Feats]]&lt;br /&gt;
[[Category:General Feats]]&lt;br /&gt;
{{feat&lt;br /&gt;
|name=Medical Team&lt;br /&gt;
|flavor=You and your allies know the value of keeping soldiers alive and perform as a cohesive healing unit.&lt;br /&gt;
|prereqs=Trained in Treat Injury&lt;br /&gt;
|benefits=You gain a +3 competence bonus to Treat Injury checks. At the time you make a check, for each ally within 12 squares of you who also has this feat, the competence bonus increases by 1 (to a maximum of +7).  Additionally, when you use the aid another action to assist an ally who has this feat with a Treat Injury check to restore hit points, your ally always restores an extra 4 hit points to the target.&lt;br /&gt;
|normal=&lt;br /&gt;
|special=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
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