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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Poison_Supremacy</id>
	<title>Poison Supremacy - Revision history</title>
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	<updated>2026-04-10T03:02:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://newworlds.starfleetengineers.com/index.php?title=Poison_Supremacy&amp;diff=2094&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Feats Category:General Feats {{feat |name=Poison Supremacy |flavor=You are now a master of poisons in your own right, able to wield them with as much menace as any gun or melee weapon — if not more. |prereqs=Poison Mastery, Character Level 12+ |benefits=The time required for you to prepare a poison is reduced to half (rounding up). Further, you receive a +10 gear bonus with all Knowledge [Life Sciences] or Knowledge [Physical Sciences] checks made...&quot;</title>
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		<updated>2023-01-18T01:40:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Feats&quot; title=&quot;Category:Feats&quot;&gt;Category:Feats&lt;/a&gt; &lt;a href=&quot;/index.php/Category:General_Feats&quot; title=&quot;Category:General Feats&quot;&gt;Category:General Feats&lt;/a&gt; {{feat |name=Poison Supremacy |flavor=You are now a master of poisons in your own right, able to wield them with as much menace as any gun or melee weapon — if not more. |prereqs=&lt;a href=&quot;/index.php/Poison_Mastery&quot; title=&quot;Poison Mastery&quot;&gt;Poison Mastery&lt;/a&gt;, Character Level 12+ |benefits=The time required for you to prepare a poison is reduced to half (rounding up). Further, you receive a +10 gear bonus with all Knowledge [Life Sciences] or Knowledge [Physical Sciences] checks made...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Feats]]&lt;br /&gt;
[[Category:General Feats]]&lt;br /&gt;
{{feat&lt;br /&gt;
|name=Poison Supremacy&lt;br /&gt;
|flavor=You are now a master of poisons in your own right, able to wield them with as much menace as any gun or melee weapon — if not more.&lt;br /&gt;
|prereqs=[[Poison Mastery]], Character Level 12+&lt;br /&gt;
|benefits=The time required for you to prepare a poison is reduced to half (rounding up). Further, you receive a +10 gear bonus with all Knowledge [Life Sciences] or Knowledge [Physical Sciences] checks made to identify a poison or drug and its properties. Finally, you receive a +4 competence bonus to your Fortitude Defense when dealing with attacks that could be described as poison (this bonus replaces the Fortitude Defense bonus granted by the Poison Basics feat).&lt;br /&gt;
|normal=&lt;br /&gt;
|special=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
	</entry>
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