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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Shockboxer</id>
	<title>Shockboxer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Shockboxer"/>
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	<updated>2026-04-09T14:24:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Shockboxer&amp;diff=1935&amp;oldid=prev</id>
		<title>Marty: /* Stinging Jab */</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Shockboxer&amp;diff=1935&amp;oldid=prev"/>
		<updated>2023-01-15T23:11:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Stinging Jab&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:11, 15 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stinging Jab===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stinging Jab===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you hit a target with an unarmed attack, you can also choose to deal half damage with your attack.  If you do so, your enemy also deals half damage on all melee attacks he or she makes until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you hit a target with an unarmed attack, you can also choose to deal half damage with your attack.  If you do so, your enemy also deals half damage on all melee attacks he or she makes until the end of your next turn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stunning Shockboxer===When you deal stun damage to a target with an unarmed attack, after the stun damage is halved, roll one extra die of damage and add that to the damage subtracted from the target’s hit points.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Stunning Shockboxer===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you deal stun damage to a target with an unarmed attack, after the stun damage is halved, roll one extra die of damage and add that to the damage subtracted from the target’s hit points.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Stinging Jab&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Stinging Jab&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marty</name></author>
	</entry>
	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Shockboxer&amp;diff=1934&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Universal Talents You are trained in the shockboxing fighting style and can use your fists to devastate your enemies.  Although you are trained for competitive shockboxing, much of your expertise can also be applied outside the ring.  ===Defensive Jab=== When you are unarmed and take the fight defensively action, you can make a single unarmed attack as a free action against an adjacent target. * &#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Retaliation Jab. ===Nimble Dodge=== If an e...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Shockboxer&amp;diff=1934&amp;oldid=prev"/>
		<updated>2023-01-15T23:10:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Universal_Talents&quot; title=&quot;Category:Universal Talents&quot;&gt;Category:Universal Talents&lt;/a&gt; You are trained in the shockboxing fighting style and can use your fists to devastate your enemies.  Although you are trained for competitive shockboxing, much of your expertise can also be applied outside the ring.  ===Defensive Jab=== When you are unarmed and take the fight defensively action, you can make a single unarmed attack as a free action against an adjacent target. * &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Retaliation Jab. ===Nimble Dodge=== If an e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Universal Talents]]&lt;br /&gt;
You are trained in the shockboxing fighting style and can use your fists to devastate your enemies.  Although you are trained for competitive shockboxing, much of your expertise can also be applied outside the ring.&lt;br /&gt;
&lt;br /&gt;
===Defensive Jab===&lt;br /&gt;
When you are unarmed and take the fight defensively action, you can make a single unarmed attack as a free action against an adjacent target.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Retaliation Jab.&lt;br /&gt;
===Nimble Dodge===&lt;br /&gt;
If an enemy misses you with a melee attack, as a reaction you can move up to 2 squares, but you must end your movement adjacent to your attacker.&lt;br /&gt;
===Retaliation Jab===&lt;br /&gt;
If an enemy misses you with a melee attack, as a reaction you can automatically deal damage equal to your Strength modifier (minimum 1 point of damage) to your attacker, if the attacker is within your reach.&lt;br /&gt;
===Stinging Jab===&lt;br /&gt;
When you hit a target with an unarmed attack, you can also choose to deal half damage with your attack.  If you do so, your enemy also deals half damage on all melee attacks he or she makes until the end of your next turn.&lt;br /&gt;
===Stunning Shockboxer===When you deal stun damage to a target with an unarmed attack, after the stun damage is halved, roll one extra die of damage and add that to the damage subtracted from the target’s hit points.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Stinging Jab&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
	</entry>
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