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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Surveillance</id>
	<title>Surveillance - Revision history</title>
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	<updated>2026-04-09T17:33:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Surveillance&amp;diff=1969&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Universal Talents  You have mastered the art of surveillance, transforming the information you gather with scouting into a distinct advantage on the battlefield.  ===Advanced Intel=== If you are not surprised at the beginning of combat, you can use the Spotter talent as a free action on your first turn, including the surprise round. * &#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Spotter  ===Hidden Eyes=== If you have concealment from a target, you gain a +5 circumstance bonus on all...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Surveillance&amp;diff=1969&amp;oldid=prev"/>
		<updated>2023-01-16T01:06:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Universal_Talents&quot; title=&quot;Category:Universal Talents&quot;&gt;Category:Universal Talents&lt;/a&gt;  You have mastered the art of surveillance, transforming the information you gather with scouting into a distinct advantage on the battlefield.  ===Advanced Intel=== If you are not surprised at the beginning of combat, you can use the Spotter talent as a free action on your first turn, including the surprise round. * &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Spotter  ===Hidden Eyes=== If you have concealment from a target, you gain a +5 circumstance bonus on all...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Universal Talents]]&lt;br /&gt;
&lt;br /&gt;
You have mastered the art of surveillance, transforming the information you gather with scouting into a distinct advantage on the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Advanced Intel===&lt;br /&gt;
If you are not surprised at the beginning of combat, you can use the Spotter talent as a free action on your first turn, including the surprise round.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Spotter&lt;br /&gt;
&lt;br /&gt;
===Hidden Eyes===&lt;br /&gt;
If you have concealment from a target, you gain a +5 circumstance bonus on all Perception checks made against that target.&lt;br /&gt;
&lt;br /&gt;
===Hunt the Hunter===&lt;br /&gt;
When you use a standard action to actively look for hidden enemies (as per the Notice Targets application of the Perception skill), you can make a single melee or ranged attack against any one enemy you notice with your Perception check.&lt;br /&gt;
&lt;br /&gt;
===Seek and Destroy===&lt;br /&gt;
If you make a charge attack against a target that is unaware of you, that target cannot make a Perception check to notice you until after the attack is resolved, even if you move away from cover or concealment.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Hidden Eyes&lt;br /&gt;
&lt;br /&gt;
===Spotter===&lt;br /&gt;
As a move action, you can make a Perception check with a DC equal to 10 + the CL of a single target enemy in your line of sight.  If you succeed on the check, you and all your allies that can hear and understand you gain a +1 insight bonus on your attack rolls against that target until the end of your next turn.&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
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