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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Technician</id>
	<title>Technician - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Technician"/>
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	<updated>2026-04-10T03:42:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newworlds.starfleetengineers.com/index.php?title=Technician&amp;diff=2151&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Themes {{theme |name=Technician |abilityScore=Intelligence |skills=Mechanics, Knowledge [Technology] |tree1=Outlaw Tech |tree2=Slicer |feats=Advanced Device, Drone Operations, Gearhead, Hasty Modification, Scavenger, Signature Device, Skill Focus (Mechancis), Skill Focus (Knowledge [Technology]), Starship Designer, Superior Tech, Tech Specialist, Technophile, Urgent Modification }}  ==Level 1: Theme Knowled...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Technician&amp;diff=2151&amp;oldid=prev"/>
		<updated>2023-01-18T05:40:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Themes&quot; title=&quot;Category:Themes&quot;&gt;Category:Themes&lt;/a&gt; {{theme |name=Technician |abilityScore=Intelligence |skills=Mechanics, Knowledge [Technology] |tree1=Outlaw Tech |tree2=Slicer |feats=&lt;a href=&quot;/index.php/Advanced_Device&quot; title=&quot;Advanced Device&quot;&gt;Advanced Device&lt;/a&gt;, &lt;a href=&quot;/index.php/Drone_Operations&quot; title=&quot;Drone Operations&quot;&gt;Drone Operations&lt;/a&gt;, &lt;a href=&quot;/index.php/Gearhead&quot; title=&quot;Gearhead&quot;&gt;Gearhead&lt;/a&gt;, &lt;a href=&quot;/index.php/Hasty_Modification&quot; title=&quot;Hasty Modification&quot;&gt;Hasty Modification&lt;/a&gt;, &lt;a href=&quot;/index.php/Scavenger&quot; title=&quot;Scavenger&quot;&gt;Scavenger&lt;/a&gt;, &lt;a href=&quot;/index.php/Signature_Device&quot; title=&quot;Signature Device&quot;&gt;Signature Device&lt;/a&gt;, &lt;a href=&quot;/index.php/Skill_Focus&quot; title=&quot;Skill Focus&quot;&gt;Skill Focus&lt;/a&gt; (Mechancis), &lt;a href=&quot;/index.php/Skill_Focus&quot; title=&quot;Skill Focus&quot;&gt;Skill Focus&lt;/a&gt; (Knowledge [Technology]), &lt;a href=&quot;/index.php/Starship_Designer&quot; title=&quot;Starship Designer&quot;&gt;Starship Designer&lt;/a&gt;, &lt;a href=&quot;/index.php/Superior_Tech&quot; title=&quot;Superior Tech&quot;&gt;Superior Tech&lt;/a&gt;, &lt;a href=&quot;/index.php/Tech_Specialist&quot; title=&quot;Tech Specialist&quot;&gt;Tech Specialist&lt;/a&gt;, &lt;a href=&quot;/index.php/Technophile&quot; title=&quot;Technophile&quot;&gt;Technophile&lt;/a&gt;, &lt;a href=&quot;/index.php/Urgent_Modification&quot; title=&quot;Urgent Modification&quot;&gt;Urgent Modification&lt;/a&gt; }}  ==Level 1: Theme Knowled...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Themes]]&lt;br /&gt;
{{theme&lt;br /&gt;
|name=Technician&lt;br /&gt;
|abilityScore=Intelligence&lt;br /&gt;
|skills=Mechanics, Knowledge [Technology]&lt;br /&gt;
|tree1=Outlaw Tech&lt;br /&gt;
|tree2=Slicer&lt;br /&gt;
|feats=[[Advanced Device]], [[Drone Operations]], [[Gearhead]], [[Hasty Modification]], [[Scavenger]], [[Signature Device]], [[Skill Focus]] (Mechancis), [[Skill Focus]] (Knowledge [Technology]), [[Starship Designer]], [[Superior Tech]], [[Tech Specialist]], [[Technophile]], [[Urgent Modification]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 1: Theme Knowledge==&lt;br /&gt;
You’re obsessed with the intricacies of circuit and microchip.  You can easily identify what a machine’s function is and have an easier time attempting to access the internal programming machines. Reduce the DC of skill checks to identify technology by 5.&lt;br /&gt;
&lt;br /&gt;
==Level 6: Tinkering Savant==&lt;br /&gt;
You&amp;#039;ve mastered the art of putting things together and altering already-built stuff.  You gain a +5 bonus to Mechanics checks made to Modify Weapon and Build Object, as well as Mechanics checks made to install vehicle components and equipment modifications.&lt;br /&gt;
&lt;br /&gt;
==Level 12: Master Repairman==&lt;br /&gt;
You can use the Quick Repair application of the Mechanics skill without consuming a nanopack, however you must still have a nanopack to use it.  Consuming the nanpack gives you a +10 bonus on the Mechancis check, and you can repair an object with Quick Repair twice per 24 hour period now.&lt;br /&gt;
&lt;br /&gt;
==Level 18: TBD==&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
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