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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Trooper</id>
	<title>Trooper - Revision history</title>
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	<updated>2026-04-09T15:37:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://newworlds.starfleetengineers.com/index.php?title=Trooper&amp;diff=1937&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Universal Talents In war, soldiers stand side by side against deadly foes, and you have learned how to keep yourself and your comrades alive in battle.  ===Comrades in Arms=== Whenever you are within 3 squares of an ally, you gain a +1 circumstance bonus on all melee and ranged attack rolls.  ===Focused Targeting=== When you damage a target with a melee or ranged attack, all allies within 3 squares gain a +2 bonus on damage rolls against that target until th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Trooper&amp;diff=1937&amp;oldid=prev"/>
		<updated>2023-01-15T23:14:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Universal_Talents&quot; title=&quot;Category:Universal Talents&quot;&gt;Category:Universal Talents&lt;/a&gt; In war, soldiers stand side by side against deadly foes, and you have learned how to keep yourself and your comrades alive in battle.  ===Comrades in Arms=== Whenever you are within 3 squares of an ally, you gain a +1 circumstance bonus on all melee and ranged attack rolls.  ===Focused Targeting=== When you damage a target with a melee or ranged attack, all allies within 3 squares gain a +2 bonus on damage rolls against that target until th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Universal Talents]]&lt;br /&gt;
In war, soldiers stand side by side against deadly foes, and you have learned how to keep yourself and your comrades alive in battle.&lt;br /&gt;
&lt;br /&gt;
===Comrades in Arms===&lt;br /&gt;
Whenever you are within 3 squares of an ally, you gain a +1 circumstance bonus on all melee and ranged attack rolls.&lt;br /&gt;
&lt;br /&gt;
===Focused Targeting===&lt;br /&gt;
When you damage a target with a melee or ranged attack, all allies within 3 squares gain a +2 bonus on damage rolls against that target until the beginning of your next turn.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Comrades in Arms&lt;br /&gt;
&lt;br /&gt;
===Phalanx===&lt;br /&gt;
Whenever you provide soft cover to an ally within 3 squares, you are considered to providing improved cover.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Watch Your Back&lt;br /&gt;
&lt;br /&gt;
===Stick Together===&lt;br /&gt;
You can spend a move action to activate this talent.  Until the beginning of your next turn, if an ally moves you can immediately move up to your speed as a move action, provided you end your movement within 3 squares of that ally.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prerequisite:&amp;#039;&amp;#039;&amp;#039; Comrades in Arms&lt;br /&gt;
&lt;br /&gt;
===Watch Your Back===&lt;br /&gt;
If you are adjacent to at least one ally, enemies gain no benefit from flanking you or any adjacent allies.&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
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