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	<id>https://newworlds.starfleetengineers.com/index.php?action=history&amp;feed=atom&amp;title=Urban_Ghost</id>
	<title>Urban Ghost - Revision history</title>
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	<updated>2026-04-09T22:38:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://newworlds.starfleetengineers.com/index.php?title=Urban_Ghost&amp;diff=1252&amp;oldid=prev</id>
		<title>Marty: Created page with &quot;Category:Feats Category:General Feats {{feat |name=Urban Ghost |flavor=You are adept at hiding among crowds, moving unnoticed and avoiding the omnipresent security cam...&quot;</title>
		<link rel="alternate" type="text/html" href="https://newworlds.starfleetengineers.com/index.php?title=Urban_Ghost&amp;diff=1252&amp;oldid=prev"/>
		<updated>2021-05-30T01:35:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Feats&quot; title=&quot;Category:Feats&quot;&gt;Category:Feats&lt;/a&gt; &lt;a href=&quot;/index.php/Category:General_Feats&quot; title=&quot;Category:General Feats&quot;&gt;Category:General Feats&lt;/a&gt; {{feat |name=Urban Ghost |flavor=You are adept at hiding among crowds, moving unnoticed and avoiding the omnipresent security cam...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Feats]]&lt;br /&gt;
[[Category:General Feats]]&lt;br /&gt;
{{feat&lt;br /&gt;
|name=Urban Ghost&lt;br /&gt;
|flavor=You are adept at hiding among crowds, moving unnoticed and avoiding the omnipresent security cameras and sensors of the world.&lt;br /&gt;
|prereqs=Trained in Knowledge [Technology] and Stealth&lt;br /&gt;
|benefits=You receive a +4 bonus on Perception checks in a crowded urban environment. If you choose to move at half your speed or less in an urban environment, you may make a DC 18 Perception check to spot non-concealed cameras and surveillance devices, such as store security cameras, ATM cameras, and similar devices. Success allows you to move in such a way that the camera captures no usable images of your face. You may retry a failed check once per round.  You must make Perception checks normally to spot concealed surveillance devices.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Marty</name></author>
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