Dimensionally-Imbued Items: Difference between revisions
Jump to navigation
Jump to search
| Line 8: | Line 8: | ||
*'''Superior (Lv 7)''' - DC 22 - Can be applied to medium armor. | *'''Superior (Lv 7)''' - DC 22 - Can be applied to medium armor. | ||
*'''Greater (Lv 12)''' - DC 32 - Can be applied to heavy armor. | *'''Greater (Lv 12)''' - DC 32 - Can be applied to heavy armor. | ||
*'''Special:'' The secondary form is selected when creating the seal. | *'''Special:''' The secondary form is selected when creating the seal. | ||
== Sealed Weapons == | == Sealed Weapons == | ||
== Sealed Items == | == Sealed Items == | ||
Revision as of 03:41, 22 August 2021
Sealed Items are specially-crafted objects that contain imbued Dimensional potential. The art of creating such items is seldom taught, rarely accessible, and more often than not self-discovered.
Each seal has its own properties, and each piece of equipment has a limit as to the number of different seals it can hold. A seal cannot be removed from a weapon or armor unless said weapon or armor is destroyed and reforged.
Sealed Armor
Changing
- Minor (Lv 5) - DC 15 - Power (At-Will, full-round action): The light armor shifts to become mundane clothing. If the armor it was applied to included more than one piece (such as boots, pants, gauntlets, etc.) the garment it becomes can include additional articles. The weight of the original item remains unchanged. Both forms benefit from enhancement seals.
- Superior (Lv 7) - DC 22 - Can be applied to medium armor.
- Greater (Lv 12) - DC 32 - Can be applied to heavy armor.
- Special: The secondary form is selected when creating the seal.