CHARACTER CREATION AND LEVELING: Difference between revisions

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== Starting Equipment ==
== Starting Equipment ==
* Dimensional Induction - [[Dimensionally-Imbued Items#GUARDIAN_System|GUARDIAN System]]
* Dimensional Induction specialization - [[Dimensionally-Imbued Items#GUARDIAN_System|GUARDIAN System]]
* Magic specialization -
* Psionics specialization -
* Force Control specialization -
* Mundane specialization -


== Levels ==
== Levels ==
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* Combat Method
* Combat Method
* Species
* Species
* Cultural Option (ONLY IF PROVIDED BY SPECIES)
* [[Cultural Option]] (ONLY IF PROVIDED BY SPECIES)
* Story Feat
* Story Feat
* Training
* Training

Latest revision as of 22:23, 10 January 2023

Starting Equipment

  • Dimensional Induction specialization - GUARDIAN System
  • Magic specialization -
  • Psionics specialization -
  • Force Control specialization -
  • Mundane specialization -

Levels

Level Benefits
1
  • BAB/Trained Skills/Defenses/HD (10 Points)
  • Level 1 Hit Points (3x HD size)
  • First Specialization (CharLevel)
  • Universal Feat
  • Universal Talent
  • Theme
  • Theme Feat


  • Starting Feats (Choose 3 from (can choose multiples of the same feat): Armor Proficiency, Linguist, Point Blank Shot, Shake It Off, Skill Focus, Skill Training, Weapon Proficiency)
  • +1 Combat Technique Readied
  • Combat Method
  • Species
  • Cultural Option (ONLY IF PROVIDED BY SPECIES)
  • Story Feat
  • Training
2
  • Universal Feat
  • Cultural Option/MOS/Species Feat
  • Specialization Talent


3
  • Universal Feat
  • Universal Talent
  • Theme Talent


4
  • Universal Feat
  • +1 to two Ability Scores
  • Specialization Talent


5
  • Universal Feat
  • Universal Talent
  • Second Specialization (CharLevel – 4)
  • Theme Feat


6
  • Universal Feat
  • Theme Improvement
  • Specialization Talent


7
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Talent


8
  • Universal Feat
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent


9
  • Universal Feat
  • Universal Talent
  • Theme Feat
  • Third Specialization (CharLevel - 8)


10
  • Universal Feat
  • Specialization Talent


11
  • Universal Feat
  • Universal Talent
  • Theme Talent


12
  • Universal Feat
  • +1 to two Ability Scores
  • Theme Improvement
  • Specialization Talent


13
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Feat
  • Fourth Specialization (CharLevel - 12)


14
  • Universal Feat
  • Second Combat Method (CharLevel – 13)
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent


15
  • Universal Feat
  • Universal Talent
  • Theme Talent


16
  • Universal Feat
  • +1 to two Ability Scores
  • Specialization Talent


17
  • Universal Feat
  • Universal Talent
  • Theme Feat
  • Fourth Specialization (CharLevel - 16)


18
  • Universal Feat
  • Theme Improvement
  • Specialization Talent


19
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Talent


20
  • Universal Feat
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent