CHARACTER CREATION AND LEVELING: Difference between revisions

Jump to navigation Jump to search
(Created page with " {| style="border-spacing:0;width:2.1417in;" |- | style="border-top:2.25pt solid #000000;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0....")
 
No edit summary
 
(22 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Starting Equipment ==
* Dimensional Induction specialization - [[Dimensionally-Imbued Items#GUARDIAN_System|GUARDIAN System]]
* Magic specialization -
* Psionics specialization -
* Force Control specialization -
* Mundane specialization -


== Levels ==
{| style="border-style:solid;border-width:1px;"
|-
|| '''Level'''
|| '''Benefits'''
||
|- style="border-top:none;border-bottom:0.05pt solid #000000;border-left:none;border-right:none;padding:0.0201in;"
|| 1
||
* BAB/Trained Skills/Defenses/HD (10 Points)
* Level 1 Hit Points (3x HD size)
* First Specialization (CharLevel)
* Universal Feat
* Universal Talent
* Theme
* Theme Feat




{| style="border-spacing:0;width:2.1417in;"
||
|-
* Starting Feats (Choose 3 from (can choose multiples of the same feat): Armor Proficiency, Linguist, Point Blank Shot, Shake It Off, Skill Focus, Skill Training, Weapon Proficiency)
| style="border-top:2.25pt solid #000000;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0.0208in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | Level
* +1 Combat Technique Readied
| style="border-top:2.25pt solid #000000;border-bottom:none;border-left:none;border-right:none;padding-top:0.0208in;padding-bottom:0in;padding-left:0in;padding-right:0in;" |
* Combat Method
|-
* Species
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 1
* [[Cultural Option]] (ONLY IF PROVIDED BY SPECIES)
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme, Specialization, BAB/Trained Skills/Defenses/HD (10 Points), Level 1 Hit Points (3x HD size), +1 Combat Technique Readied, Theme Feat, Combat Method, Starting Feats, Cultural Option (ONLY IF PROVIDED BY SPECIES), Story Feat, Species, Training
* Story Feat
|-
* Training
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 2
|- style="border-style:solid;border-width:1px;"
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Cultural Option/MOS/Species Feat (choose one - anyone can get a cultural option here), Specialization Talent
|| 2
|-
||  
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 3
* Universal Feat
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme Talent
* Cultural Option/MOS/Species Feat
|-
* Specialization Talent
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 4
 
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, +1 to two Ability Scores, Specialization Talent
 
|-
|- style="border:none;padding:0in;"
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 5
|| 3
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Second Specialization (CharLevel - 4), Theme Feat
||  
|-
* Universal Feat
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 6
* Universal Talent
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Theme Improvement, Specialization Talent
* Theme Talent
|-
 
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 7
 
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, +1 Combat Technique Readied, Theme Talent
|- style="border:none;padding:0in;"
|-
|| 4
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 8
||  
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent
* Universal Feat
|-
* +1 to two Ability Scores
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 9
* Specialization Talent
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme Feat, Third Specialization (CharLevel - 8)
 
|-
 
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 10
|- style="border:none;padding:0in;"
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Specialization Talent
|| 5
|-
||  
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 11
* Universal Feat
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme Talent
* Universal Talent
|-
* Second Specialization (CharLevel 4)
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 12
* Theme Feat
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, +1 to two Ability Scores, Theme Improvement, Specialization Talent
 
|-
 
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 13
|- style="border:none;padding:0in;"
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, +1 Combat Technique Readied, Theme Feat, Fourth Specialization (CharLevel - 12)
|| 6
|-
||  
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 14
* Universal Feat
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Second Combat Method (CharLevel - 13), +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent
* Theme Improvement
|-
* Specialization Talent
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 15
 
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme Talent
 
|-
|- style="border:none;padding:0in;"
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 16
|| 7
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, +1 to two Ability Scores, Specialization Talent
||  
|-
* Universal Feat
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 17
* Universal Talent
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, Theme Feat, Fourth Specialzation (CharLevel - 16)
* +1 Combat Technique Readied
|-
* Theme Talent
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 18
 
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Theme Improvement, Specialization Talent
 
|-
|- style="border:none;padding:0in;"
| align=right style="border-top:none;border-bottom:none;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0in;padding-left:0.0313in;padding-right:0in;" | 19
|| 8
| style="border-top:none;border-bottom:none;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0in;padding-left:0in;padding-right:0.0194in;" | Feat, Talent, +1 Combat Technique Readied, Theme Talent
||  
|-
* Universal Feat
| align=right style="border-top:none;border-bottom:2.25pt solid #000000;border-left:2.25pt solid #000000;border-right:none;padding-top:0in;padding-bottom:0.0208in;padding-left:0.0313in;padding-right:0in;" | 20
* +1 to two Ability Scores
| style="border-top:none;border-bottom:2.25pt solid #000000;border-left:none;border-right:0.05pt solid #000000;padding-top:0in;padding-bottom:0.0208in;padding-left:0in;padding-right:0.0194in;" | Feat, +1 to two Ability Scores, +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent
* Cultural Option/MOS/Species Feat (choose one)
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 9
||  
* Universal Feat
* Universal Talent
* Theme Feat
* Third Specialization (CharLevel - 8)
 
 
|- style="border:none;padding:0in;"
|| 10
||  
* Universal Feat
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 11
||  
* Universal Feat
* Universal Talent
* Theme Talent
 
 
|- style="border:none;padding:0in;"
|| 12
||  
* Universal Feat
* +1 to two Ability Scores
* Theme Improvement
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 13
||  
* Universal Feat
* Universal Talent
* +1 Combat Technique Readied
* Theme Feat
* Fourth Specialization (CharLevel - 12)
 
 
|- style="border:none;padding:0in;"
|| 14
||  
* Universal Feat
* Second Combat Method (CharLevel 13)
* +1 to two Ability Scores
* Cultural Option/MOS/Species Feat (choose one)
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 15
||  
* Universal Feat
* Universal Talent
* Theme Talent
 
 
|- style="border:none;padding:0in;"
|| 16
||  
* Universal Feat
* +1 to two Ability Scores
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 17
||  
* Universal Feat
* Universal Talent
* Theme Feat
* Fourth Specialization (CharLevel - 16)
 
 
|- style="border:none;padding:0in;"
|| 18
||  
* Universal Feat
* Theme Improvement
* Specialization Talent
 
 
|- style="border:none;padding:0in;"
|| 19
||  
* Universal Feat
* Universal Talent
* +1 Combat Technique Readied
* Theme Talent
 
 
|- style="border:none;padding:0in;"
|| 20
||  
* Universal Feat
* +1 to two Ability Scores
* Cultural Option/MOS/Species Feat (choose one)
* Specialization Talent
|-
|-
|}
|}

Latest revision as of 22:23, 10 January 2023

Starting Equipment

  • Dimensional Induction specialization - GUARDIAN System
  • Magic specialization -
  • Psionics specialization -
  • Force Control specialization -
  • Mundane specialization -

Levels

Level Benefits
1
  • BAB/Trained Skills/Defenses/HD (10 Points)
  • Level 1 Hit Points (3x HD size)
  • First Specialization (CharLevel)
  • Universal Feat
  • Universal Talent
  • Theme
  • Theme Feat


  • Starting Feats (Choose 3 from (can choose multiples of the same feat): Armor Proficiency, Linguist, Point Blank Shot, Shake It Off, Skill Focus, Skill Training, Weapon Proficiency)
  • +1 Combat Technique Readied
  • Combat Method
  • Species
  • Cultural Option (ONLY IF PROVIDED BY SPECIES)
  • Story Feat
  • Training
2
  • Universal Feat
  • Cultural Option/MOS/Species Feat
  • Specialization Talent


3
  • Universal Feat
  • Universal Talent
  • Theme Talent


4
  • Universal Feat
  • +1 to two Ability Scores
  • Specialization Talent


5
  • Universal Feat
  • Universal Talent
  • Second Specialization (CharLevel – 4)
  • Theme Feat


6
  • Universal Feat
  • Theme Improvement
  • Specialization Talent


7
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Talent


8
  • Universal Feat
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent


9
  • Universal Feat
  • Universal Talent
  • Theme Feat
  • Third Specialization (CharLevel - 8)


10
  • Universal Feat
  • Specialization Talent


11
  • Universal Feat
  • Universal Talent
  • Theme Talent


12
  • Universal Feat
  • +1 to two Ability Scores
  • Theme Improvement
  • Specialization Talent


13
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Feat
  • Fourth Specialization (CharLevel - 12)


14
  • Universal Feat
  • Second Combat Method (CharLevel – 13)
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent


15
  • Universal Feat
  • Universal Talent
  • Theme Talent


16
  • Universal Feat
  • +1 to two Ability Scores
  • Specialization Talent


17
  • Universal Feat
  • Universal Talent
  • Theme Feat
  • Fourth Specialization (CharLevel - 16)


18
  • Universal Feat
  • Theme Improvement
  • Specialization Talent


19
  • Universal Feat
  • Universal Talent
  • +1 Combat Technique Readied
  • Theme Talent


20
  • Universal Feat
  • +1 to two Ability Scores
  • Cultural Option/MOS/Species Feat (choose one)
  • Specialization Talent