Martial Arts I: Difference between revisions
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(Created page with "Category:Feats Category:Martial Arts Feats {{feat |name=Martial Arts I |flavor=You are adept at fighting unarmed. |prereqs= |benefits=Damage dealt by your unarmed atta...") |
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Latest revision as of 04:11, 11 January 2023
Martial Arts I
You are adept at fighting unarmed.
Prerequsites:
Benefit: Damage dealt by your unarmed attacks increases by one die step: 1d3 becomes 1d4, 1d4 becomes 1d6, and 1d6 becomes 1d8. In addition, you gain a +1 dodge bonus to your Reflex Defense. Once you have this feat, you can gai the benefits of up to two different combat schools that you meet the prerequisites for.
Normal: The amount of damage you deal with a successful unarmed attack is based on your size: Small, 1d3; Medium, 1d4; Large, 1d6.
Special: A situation that makes you lose your Dexterity bonus to Reflex Defense (if any) also makes you lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.