Master of the Game: Difference between revisions
(Created page with "Category:Feats Category:General Feats {{feat |name=Master of the Game |flavor=You have such poise and precision in your negotiation skills that most clients do not eve...") |
(No difference)
|
Latest revision as of 04:16, 11 January 2023
Master of the Game
You have such poise and precision in your negotiation skills that most clients do not even realise what all they have agreed to until long after they have signed it over to you. By steering away from the bounty amount for part of a conversation, only to return to it with new numbers completely reorganised in your favour, you have a master’s touch at ‘playing the game’ with a client. So long as you stay civil, suave and respectable in your conversation no matter what form of tone the client takes – you will come out on top.
Prerequsites: Trained in Deception and Persuasion
Benefit: Whenever negotiating a contract deal for a bounty (or similar deal for non-bounty hunter characters), you will never take a loss on the primary amount offered at the beginning of the negotiations. Also, so long as you do not use your Intimidation skill during the process, you may add a number of additional amenities to a contract. You can add to the contract one of the following for each point of your Charisma score modifier. Each of the above can only be chosen once per contract. It should also be said that a client that feels like it has been taken advantage of too many times will likely stop hiring the character, or possibly even take more drastic measures.
- A weapon of the character’s choice (up to 2,000 credit value) delivered to the character in 1d6 days, kept no matter the outcome of the contract
- An item of the character’s choice (up to 2,000 credit value) delivered to the character in 1d6 days, kept no matter the outcome of the contract
- Paid transport fees for the duration of the contract
- An account of 10,000 credits a month for living expenses
- 10% safety kickback to be paid if contract is determined to be unsuccessful (max 10,000 credit payout)
- +50% wage offered on next contract with same client
Normal:
Special: