Wirehead Neural Interface: Difference between revisions
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Latest revision as of 03:15, 12 January 2023
Wirehead Neural Interface
You have received a heavily-invasive direct neural interface.
Prerequsites: Human, Constitution 10+
Benefit: These implants allow you to act as an organic computer of sorts. A character with these implants is required for the operation of any vehicle that utilizes a Higgs Drive FTL system, as it allows them to take the place of dozens or even hundreds of crewmembers. A character with a wirehead neural interface can also interface with compatible computer systems in much the same way as someone with a CEC Neural Implant can, only they require a physical wire link to do so, rather than just being able to touch the system. Wireless link systems are available for 300 credits, but you cannot manage a ship using one, direct hookup is required for that. Vehicles may be remotely piloted as long as they are within the distance reachable by a long-range commlink. When not acting as the wirehead for a ship, a recipient of this interface receives a bonus swift action each round (for a total of 2 swift actions) that can only be used for a computer-related swift action, provided they are linked to that computer. A Wirehead Neural Interface grants a +4 Equipment bonus to your wired-in initiative modifier.
Normal:
Special: