Reconnaissance Team: Difference between revisions
(Created page with "Category:Universal Talents You have learned to work in concert with a team to provide the best reconnaissance and cover as much ground as possible. ===Close-Combat Assault=== Each of your followers gains the Point Blank Shot feat. * '''Prerequisite:''' Reconnaissance Team Leader ===Get Into Position=== As a move action, you can cause one of your followers to move up to his or her speed +2 squares. * '''Prerequisite:''' Reconnaissance Team Leader, BAB +5 ===Reconna...") |
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Revision as of 01:34, 16 January 2023
You have learned to work in concert with a team to provide the best reconnaissance and cover as much ground as possible.
Close-Combat Assault
Each of your followers gains the Point Blank Shot feat.
- Prerequisite: Reconnaissance Team Leader
Get Into Position
As a move action, you can cause one of your followers to move up to his or her speed +2 squares.
- Prerequisite: Reconnaissance Team Leader, BAB +5
Reconnaissance Actions
You and your reconnaissance team have learned to work together as a cohesive unit and have an established set of tactics, which you have practiced to perfection. You can use any of the following actions on your turn.
- Forward Scouting: As a standard action, you can make a melee or ranged attack against a target in range. For each of your followers armed with a ranged weapon who has line of sight to your target, you can grant one ally a +2 insight bonus on attack rolls against your target until the beginning of your next turn. Thus, if you have multiple armed followers within line of sight to the target, you can grant the +2 bonus to multiple allies.
- Group Sniping: As a standard action, you can make a melee or ranged attack against a target in range. For each of your followers armed with a ranged weapon who has line of sight to your target, you and each of your followers gains a +1 circumstance bonus to Stealth checks until the end of your next turn.
- Sweep the Area: As a standard action, you can make a melee or ranged attack against a target in range. For each of your followers armed with a ranged weapon who has line of sight to your target, you and each of your followers gain a +1 circumstance bonus on Perception checks until the end of your next turn.
- Prerequisites: Reconnaissance Team Leader
Reconnaissance Team Leader
You gain a single follower. Choose either the aggressive, defensive, or utility follower template for your follower, generating the follower’s statistics based on the rules for Followers. This follower gains the Skill Training feat for the Perception and Stealth skills. Additionally, whenever you use the Stealth skill, all your followers can make Stealth checks as part of the same action if they are able to. You can select this talent multiple times. Each time you do, you gain one additional follower (maximum of three followers).