Poison Supremacy: Difference between revisions
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(Created page with "Category:Feats Category:General Feats {{feat |name=Poison Supremacy |flavor=You are now a master of poisons in your own right, able to wield them with as much menace as any gun or melee weapon — if not more. |prereqs=Poison Mastery, Character Level 12+ |benefits=The time required for you to prepare a poison is reduced to half (rounding up). Further, you receive a +10 gear bonus with all Knowledge [Life Sciences] or Knowledge [Physical Sciences] checks made...") |
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Latest revision as of 01:40, 18 January 2023
Poison Supremacy
You are now a master of poisons in your own right, able to wield them with as much menace as any gun or melee weapon — if not more.
Prerequsites: Poison Mastery, Character Level 12+
Benefit: The time required for you to prepare a poison is reduced to half (rounding up). Further, you receive a +10 gear bonus with all Knowledge [Life Sciences] or Knowledge [Physical Sciences] checks made to identify a poison or drug and its properties. Finally, you receive a +4 competence bonus to your Fortitude Defense when dealing with attacks that could be described as poison (this bonus replaces the Fortitude Defense bonus granted by the Poison Basics feat).
Normal:
Special: