Diplomat: Difference between revisions
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Latest revision as of 04:29, 18 January 2023
| Theme Details | |
|---|---|
| Theme: | Diplomat |
| Ability Score: | +1 to Charisma |
| Theme Skills: | Deception, Persuasion |
| Talent Trees: | Influence, Provocateur |
| Theme Feats: | Academic Contacts, Banter, Card Shark, Cut the Red Tape, Experienced Linguist, Expert Briber, Force of Personality, Linguist, Natural Leader, Perfected Attitude, Rapport, Scholarly, Silver Tongue, Skill Focus (Deception), Skill Focus (Persuasion), The Pen Is Mightier, Undermine |
| Iconic Character: | [[{{{iconic}}}]] |
Level 1: Theme Knowledge
You know the value of preparation for diplomatic engagements. You have two floating 'trained skills' in the form of a Knowledge (Culture <Species>) skill and a Knowledge (History <Species>) skill. You can change these trained skills by spending 8 4-hour downtime periods in study. The species for these two skills must match.
Level 6: Right-Hand Man
You are either assigned or naturally attract a right-appendage sentient, who becomes your aide. You receive the Protégé feat as a bonus feat, except the character’s level begins at a level three-fourths of yours (round down) instead of one-half. This does not count as the Protégé feat.
Level 12: Left-Hand Man
You are either assigned or naturally attract another right-appendage sentient, who becomes your second aide. You receive the Protégé feat as a bonus feat, except the character’s level begins at a level three-fourths of yours (round down) instead of one-half. This does not count as the Protégé feat.You can only have one aide present at any given time between this ability and Right-Hand Man. The other aide is assumed to be off managing your affairs when not present.