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| Accelerated Strike
| Accelerated Strike
| Base Attack Bonus +6
| Base Attack Bonus +6
| Your melee attack is exceptionally quick.
| Make a full attack as a standard action with restrictions.
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| Academic Contacts
| Academic Contacts
| Intelligence 13+, Scholarly
| Intelligence 13+, Scholarly
| You have many credentials and friends in the academic world.
| Reroll a failed knowledge check.
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| Acrobatic Ally
| Acrobatic Ally
| Dexterity 13, Strength 13, trained in the Acrobatics skill
| Dexterity 13, Strength 13, trained in the Acrobatics skill
| You move an ally around with ease and accuracy by giving him or her a leg up or a helpful toss.
| Hoist or toss allies.
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| Acrobatic Dodge
| Acrobatic Dodge
| Dexterity 13, Dodge, Mobility, Skill Focus (Acrobatics), trained in the Acrobatics skill
| Dexterity 13, Dodge, Mobility, Skill Focus (Acrobatics), trained in the Acrobatics skill
| When you react to an attack, your acrobatics training improves your mobility.
| When missed in melee you can move into an adjacent square immediately.1
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| Acrobatic Strike
| Acrobatic Strike
| Trained in the Acrobatics skill
| Trained in the Acrobatics skill
| Your dexterous maneuvers and skilled acrobatics allow you to slip past a foe’s defenses and deliver an accurate strike against him.
| Tumble to gain a bonus to attack.
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| Adaptable Talent
| Adaptable Talent
| ----
| ----
| You’re a multitalented being, capable of pulling all kinds of tricks out of your sleeve.
| You can swap out a talent once a day.
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| Adjust Aim
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| Careful Aim
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| Aim faster against a target that you missed hitting after you aimed at that target.
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| Advanced Device
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| Signature Device
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| Designate a single thing as an advanced item to give it an additional trait.
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| Advantageous Attack
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| Base Attack Bonus +1
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| Do more damage against targets that haven't acted yet.
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| Advantageous Cover
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| Trained in the Stealth skill
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| Cover grants immunity to area attacks.
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| Agile Riposte
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| Dexterity 13+, Dodge
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| Attack an attacker in melee.
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| Analytical Diagnostics
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| Trained in Treat Injury
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| Use Intelligence for Treat Injury instead of Wisdom.
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| Angled Throw
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| Dexterity 13+
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| Bounce grenades off of walls to ignore cover.
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Revision as of 04:20, 12 December 2019


Name Prerequisites Description
Accelerated Strike Base Attack Bonus +6 Make a full attack as a standard action with restrictions.
Academic Contacts Intelligence 13+, Scholarly Reroll a failed knowledge check.
Acrobatic Ally Dexterity 13, Strength 13, trained in the Acrobatics skill Hoist or toss allies.
Acrobatic Dodge Dexterity 13, Dodge, Mobility, Skill Focus (Acrobatics), trained in the Acrobatics skill When missed in melee you can move into an adjacent square immediately.1
Acrobatic Strike Trained in the Acrobatics skill Tumble to gain a bonus to attack.
Adaptable Talent ---- You can swap out a talent once a day.
Adjust Aim Careful Aim Aim faster against a target that you missed hitting after you aimed at that target.
Advanced Device Signature Device Designate a single thing as an advanced item to give it an additional trait.
Advantageous Attack Base Attack Bonus +1 Do more damage against targets that haven't acted yet.
Advantageous Cover Trained in the Stealth skill Cover grants immunity to area attacks.
Agile Riposte Dexterity 13+, Dodge Attack an attacker in melee.
Analytical Diagnostics Trained in Treat Injury Use Intelligence for Treat Injury instead of Wisdom.
Angled Throw Dexterity 13+ Bounce grenades off of walls to ignore cover.