Xenoanthropologist: Difference between revisions

Jump to navigation Jump to search
Line 11: Line 11:
==Level 1: Theme Knowledge==
==Level 1: Theme Knowledge==


==Level 6: A BUTTON IS A BUTTON==
==Level 6: A Button Is A Button==
You've spent enough time studying other species technology that you can just innately tell how things work and get by without any additional training.  You are always treated as a member of the species that manufactured a given piece of gear when determining feats, skills, or difficulty to use something.  For example, you could use a Fost Power Converter with only Weapon Proficiency (Advanced Melee Weapons) instead of Exotic Weapon Proficiency.
You've spent enough time studying other species technology that you can just innately tell how things work and get by without any additional training.  You are always treated as a member of the species that manufactured a given piece of gear when determining feats, skills, or difficulty to use something.  For example, you could use a Fost Power Converter with only Weapon Proficiency (Advanced Melee Weapons) instead of Exotic Weapon Proficiency.



Revision as of 04:55, 20 January 2023

Theme Details
Theme: Xenoanthropologist
Ability Score: +1 to Inteligence
Theme Skills: Gather Information, Knowledge [Behavioral Sciences]
Talent Trees: Investigator, Inspiration
Theme Feats: Experienced Linguist, Linguist
Iconic Character: [[{{{iconic}}}]]

Level 1: Theme Knowledge

Level 6: A Button Is A Button

You've spent enough time studying other species technology that you can just innately tell how things work and get by without any additional training. You are always treated as a member of the species that manufactured a given piece of gear when determining feats, skills, or difficulty to use something. For example, you could use a Fost Power Converter with only Weapon Proficiency (Advanced Melee Weapons) instead of Exotic Weapon Proficiency.

Level 12:

Level 18: TBD