Xenoanthropologist: Difference between revisions
Jump to navigation
Jump to search
| Line 10: | Line 10: | ||
==Level 1: Theme Knowledge== | ==Level 1: Theme Knowledge== | ||
You are trained to engage in the study of sapient behavior, cultures, societies, and linguistics of both living and extinct species. You reduce the difficulty of all Knowledge [Social Sciences] checks by 5. | |||
==Level 6: A Button Is A Button== | ==Level 6: A Button Is A Button== | ||
Revision as of 05:03, 20 January 2023
| Theme Details | |
|---|---|
| Theme: | Xenoanthropologist |
| Ability Score: | +1 to Inteligence |
| Theme Skills: | Gather Information, Knowledge [Behavioral Sciences] |
| Talent Trees: | Investigator, Inspiration |
| Theme Feats: | Experienced Linguist, Linguist |
| Iconic Character: | [[{{{iconic}}}]] |
Level 1: Theme Knowledge
You are trained to engage in the study of sapient behavior, cultures, societies, and linguistics of both living and extinct species. You reduce the difficulty of all Knowledge [Social Sciences] checks by 5.
Level 6: A Button Is A Button
You've spent enough time studying other species technology that you can just innately tell how things work and get by without any additional training. You are always treated as a member of the species that manufactured a given piece of gear when determining feats, skills, or difficulty to use something. For example, you could use a Fost Power Converter with only Weapon Proficiency (Advanced Melee Weapons) instead of Exotic Weapon Proficiency.