Wall Grind: Difference between revisions
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(Created page with "Category:Feats Category:General Feats {{feat |name=Wall Grind |flavor=When you’ve gotta move, you do it fast, with incredible athleticism and come at your opponent from unexpected angles. |prereqs=Trained in Acrobatics and Jump |benefits=When you charge, your movement need not be in a straight line. You may dodge agilely around obstacles, grind on walls, convent rails, incorporating a dizzying series of short hops and acrobatic tricks. You still cannot charge t...") |
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Latest revision as of 05:57, 20 January 2023
Wall Grind
When you’ve gotta move, you do it fast, with incredible athleticism and come at your opponent from unexpected angles.
Prerequsites: Trained in Acrobatics and Jump
Benefit: When you charge, your movement need not be in a straight line. You may dodge agilely around obstacles, grind on walls, convent rails, incorporating a dizzying series of short hops and acrobatic tricks. You still cannot charge through opponents square. You can only use this ability with skates, a skimboard, skateboard, surfboard, snowboard, or similar item.
Normal: You can only use the charge action when moving in a straight line.
Special: