Basic Spells: Difference between revisions

Jump to navigation Jump to search
No edit summary
Tag: Reverted
Tag: Reverted
Line 13: Line 13:


<math>E=mc^2</math>
<math>E=mc^2</math>
<math>SquaresMoved = \left \lfloor{(A_{b} * (\frac{V*M_{b}}{M_{c}}))* 6 )\div1.5}\right \rfloor</math>

Revision as of 17:43, 23 January 2023

Air Blast [Telekinetic]

You hurl a ball of compressed air and debris at an enemy.
Time: Standard Action
Target: One target within 12 squares and within line of sight.
Make a Magery Check. Compare the result of your Magery check to the Reflex Defense of the target; if you exceed the target’s Reflex Defense, you deal damage with the air blast. The result of the Magery check determines the effect, if any.
DC 15: The air blast deals 2d6 points of damage to the target.
DC 20: The air blast deals 3d6 points of damage to the target.
DC 25: The air blast deals 4d6 points of damage to the target.
DC 30: The air blast deals 5d6 points of damage to the target.
Special: You can spend a Hero Point to add one-half your heroic level as a damage bonus on an air blast just as you would with a normal weapon.