Cwabby Plane: Difference between revisions

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<br>'''Senses:''' Perception +X
<br>'''Senses:''' Perception +X
<hr>
<hr>
<br>'''Defenses'''
'''Defenses'''
<br>'''Reflex''' 21 = 10 + 6 (Dex) + 7 (Armor Or Heroic Level) - 2 (Size) [flat-footed 17 = 10 + 7 (Armor Or Heroic Level)]
<br>'''Reflex''' 21 = 10 + 6 (Dex) + 7 (Armor Or Heroic Level) - 2 (Size) [flat-footed 17 = 10 + 7 (Armor Or Heroic Level)]
<br>'''Fortitude''' 26 = 10 + 16 (STR)
<br>'''Fortitude''' 26 = 10 + 16 (STR)
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<br>'''Damage Threshold''' 36 (Fort Defense + Size Mod [10])
<br>'''Damage Threshold''' 36 (Fort Defense + Size Mod [10])
<hr>
<hr>
<br>'''Speed:''' Fly 16 squares (max velocity 2,500 km/h), 4 squares starship scale [Gravitic Drive]
'''Speed:''' Fly 16 squares (max velocity 2,500 km/h), 4 squares starship scale [Gravitic Drive]
<br>'''Fighting Space:''' 2×2 or 1 square (starship scale)
<br>'''Fighting Space:''' 2×2 or 1 square (starship scale)
<br>'''Cover:''' Total (crew)
<br>'''Cover:''' Total (crew)
<br>'''Grapple''' +26 = X (BaseATK) + 16 (STR) + 10 (Size)
<br>'''Grapple''' +26 = X (BaseATK) + 16 (STR) + 10 (Size)
<hr>
<hr>
<br>'''Abilities:''' Strength 42, Dexterity 22, Constitution -, Intelligence 14 (CompGrade: 5)
'''Abilities:''' Strength 42, Dexterity 22, Constitution -, Intelligence 16 (CompGrade: 7)
<br>'''Skills:''' Initiative +X, Mechanics +X, Perception +X, Pilot +X, Use Computer +X
<br>'''Skills:''' Initiative +X, Mechanics +X, Perception +X, Pilot +X, Use Computer +X
<hr>
<hr>
<br>'''Crew:''' 1 (pilot)
'''Crew:''' 1 (pilot)
<br>'''Passengers:''' 0
<br>'''Passengers:''' 0
<br>'''Cargo:''' XXX kg
<br>'''Cargo:''' 1050 kg
<br>'''Consumables:''' 2 days (internal) + X weeks (drop tanks)
<br>'''Consumables:''' 2 days (internal) + X weeks (drop tanks)
<br>'''FTL Drive:''' None
<br>'''FTL Drive:''' None
<hr>
<hr>
<br>'''Attack (Pilot):''' attack +X, damage XdYxZ
'''Attacks''' (None)
<hr>
<hr>
<br>'''Hardpoint Options''' (4 Slots. 1 slot for any mine/bomb/missile. Mines/Bombs/Missile that are for Colossal or larger vessels require 2 slots)
'''Hardpoint Options''' (4 Slots. 1 slot for any mine/bomb/missile. Mines/Bombs/Missile that are for Colossal or larger vessels require 2 slots)
<br>NO ARRAYS
<br>ARRAY 1
* unused
* unused
* unused
* unused
<hr>
<hr>
<br>'''Unused Emplacement Points:''' 5
'''Unused Emplacement Points:''' 2 (Drone Bay -1, Backup Battery 0, -1 for 2 tonnes of cargo, -1 hardpoint array, sensor enhancement package -1, sensor array computer +2 -1, starship designer EP +3, Basic Luxury Upgrade -1)
<hr>
<hr>
<br>'''SPECIAL NOTES'''
'''SPECIAL NOTES'''
* '''Backup Battery: '''A backup battery allows a vehicle to operate, at least its basic functions, for up to 1 hour after the normal power generation method fails.  Additionally, if a vehicle is pushed to the bottom of the condition track by ion damage, the engineer can make a DC 25 Mechanics check to reverse the ionization using the backup battery, moving the ship +1 step up the condition track.  However, doing so permanently drains the backup battery, which must then be replaced.
* '''Basic Luxury Upgrade: '''800 Credits/month to keep current.
* '''Drone Bay: '''Similar to mounting an automated repair team, a drone bay is instead a small docking  bay  that  launches  small,  airborne  drones.  A  standard  drone bay can either hold 5 small drones or 10 tiny drones. Drones must have some flying capability. Drones in a drone bay can vary from emergency  services droids deployed to put out fires or perform emergency medical services, probe drones to help in exploratory surveys, or a number of other legitimate applications. Nefarious individuals may load the drone bay with assassin drones or other combat-related models.
* '''Sensor Enhancement Package: '''A sensor enhancement package gives a system operator a +5 bonus on Perception and Use Computer checks made to operate the ship’s sensors.

Latest revision as of 02:14, 2 February 2023

Cost: XYZ Currency Availability:

Huge Air Transport
Initiative +X
Senses: Perception +X


Defenses
Reflex 21 = 10 + 6 (Dex) + 7 (Armor Or Heroic Level) - 2 (Size) [flat-footed 17 = 10 + 7 (Armor Or Heroic Level)]
Fortitude 26 = 10 + 16 (STR)
+7 armor
HP 120/120
DR 10
SR 0/0
Damage Threshold 36 (Fort Defense + Size Mod [10])


Speed: Fly 16 squares (max velocity 2,500 km/h), 4 squares starship scale [Gravitic Drive]
Fighting Space: 2×2 or 1 square (starship scale)
Cover: Total (crew)
Grapple +26 = X (BaseATK) + 16 (STR) + 10 (Size)


Abilities: Strength 42, Dexterity 22, Constitution -, Intelligence 16 (CompGrade: 7)
Skills: Initiative +X, Mechanics +X, Perception +X, Pilot +X, Use Computer +X


Crew: 1 (pilot)
Passengers: 0
Cargo: 1050 kg
Consumables: 2 days (internal) + X weeks (drop tanks)
FTL Drive: None


Attacks (None)


Hardpoint Options (4 Slots. 1 slot for any mine/bomb/missile. Mines/Bombs/Missile that are for Colossal or larger vessels require 2 slots)
ARRAY 1

  • unused
  • unused
  • unused
  • unused

Unused Emplacement Points: 2 (Drone Bay -1, Backup Battery 0, -1 for 2 tonnes of cargo, -1 hardpoint array, sensor enhancement package -1, sensor array computer +2 -1, starship designer EP +3, Basic Luxury Upgrade -1)


SPECIAL NOTES

  • Backup Battery: A backup battery allows a vehicle to operate, at least its basic functions, for up to 1 hour after the normal power generation method fails. Additionally, if a vehicle is pushed to the bottom of the condition track by ion damage, the engineer can make a DC 25 Mechanics check to reverse the ionization using the backup battery, moving the ship +1 step up the condition track. However, doing so permanently drains the backup battery, which must then be replaced.
  • Basic Luxury Upgrade: 800 Credits/month to keep current.
  • Drone Bay: Similar to mounting an automated repair team, a drone bay is instead a small docking bay that launches small, airborne drones. A standard drone bay can either hold 5 small drones or 10 tiny drones. Drones must have some flying capability. Drones in a drone bay can vary from emergency services droids deployed to put out fires or perform emergency medical services, probe drones to help in exploratory surveys, or a number of other legitimate applications. Nefarious individuals may load the drone bay with assassin drones or other combat-related models.
  • Sensor Enhancement Package: A sensor enhancement package gives a system operator a +5 bonus on Perception and Use Computer checks made to operate the ship’s sensors.