Nanotech: Difference between revisions
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== Level 13 == | == Level 13 == | ||
===AI Nanite Abilities ( | ===AI Nanite Abilities (4)=== | ||
Add another Nanite Ability to your AI's ability suite. | Add another Nanite Ability to your AI's ability suite. | ||
===Bonus Nanoagumentations=== | ===Bonus Nanoagumentations=== | ||
Revision as of 04:18, 19 April 2023
| Specialization Details | |
|---|---|
| Specialization: | Nanotech |
| Trained Skills: | Choose One:
|
| Talent Trees: | Any Nanotech talent you qualify for |
| Subspecializations: | None |
| Iconic Character: | test |
Level 1
AI Nanite Abilities (1)
An AI has some training in nanite abilities. It begins play with one Nanite Ability in it’s suite, and gains additional ones as you advance in this specialization. These can be activated using the same rules that characters use to activate nanite abilities, except they use the AI’s Nanite Control modifier.
Class V AI
AI Trained Skills
Standard Issue Nanoaugmentations (CEC Only)
Bonus Nanoaugmentations
Level 3
AI Skill Focus (Nanite Control)
Level 5
AI Nanite Abilities (2)
Add another Nanite Ability to your AI's ability suite.
Bonus Nanoagumentations
Level 7
AI Skill Focus (Any)
Level 9
Advanced Class V AI
AI Nanite Abilities (3)
Add another Nanite Ability to your AI's ability suite.
Bonus Nanoagumentations
Level 11
AI Skill Focus (Any)
Level 13
AI Nanite Abilities (4)
Add another Nanite Ability to your AI's ability suite.