Nanotech: Difference between revisions
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In the case of non-CEC nanotech users, this represents whatever computer system that they are using to control their nanites. It could be an AI, it could be an advanced expert system, or it could even be some advanced biological computer or implant. | In the case of non-CEC nanotech users, this represents whatever computer system that they are using to control their nanites. It could be an AI, it could be an advanced expert system, or it could even be some advanced biological computer or implant. | ||
This AI (or Expert System) only has mental ability scores (Intelligence, Wisdom, and Charisma). It has 1 ability score that it is good at, and 1 that it is decent at, and 1 that it is bad at - it cannot be bad at Intelligence. You choose which is which upon taking this specialization. The standard +2 inherent bonus to Intelligence for a Class V AI system is considered to be factored into this. For true AI that CEC get, consult the list of manufacturers for [[SPECIES#Artificial_Intelligence_[Terran_Soft_AI] | This AI (or Expert System) only has mental ability scores (Intelligence, Wisdom, and Charisma). It has 1 ability score that it is good at, and 1 that it is decent at, and 1 that it is bad at - it cannot be bad at Intelligence. You choose which is which upon taking this specialization. The standard +2 inherent bonus to Intelligence for a Class V AI system is considered to be factored into this. For true AI that CEC get, consult the list of manufacturers for [[Terran Soft AI|SPECIES#Artificial_Intelligence_[Terran_Soft_AI]]] and apply the Manufacturer's bonus as normal. | ||
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Revision as of 04:32, 19 April 2023
| Specialization Details | |
|---|---|
| Specialization: | Nanotech |
| Trained Skills: | Choose One:
|
| Talent Trees: | Any Nanotech talent you qualify for |
| Subspecializations: | None |
| Iconic Character: | test |
Level 1
AI Nanite Abilities (1)
An AI has some training in nanite abilities. It begins play with one Nanite Ability in it’s suite, and gains additional ones as you advance in this specialization. These can be activated using the same rules that characters use to activate nanite abilities, except they use the AI’s Nanite Control modifier.
Class V AI
Each member of the CEC is partnered with a Class V AI from an early stage in their training. This AI is an independent character under the control of the GM. The AI’s primary purpose is to allow the CEC Corpsman to control the nanites that allow them to work their scientific magic. It’s secondary purpose is to monitor the behavior and actions of the Corpsman to ensure that they follow the regulations regarding use of the nanites. It’s tertiary purpose is to allow the use of nanoaugmentations such as the Move-By-Wire system and the Deflect talent. A Companion AI has the authority to completely shut down all of a Corpsman’s augmentations and nanite control, though this is only done in extreme cases of misuse.
In the case of non-CEC nanotech users, this represents whatever computer system that they are using to control their nanites. It could be an AI, it could be an advanced expert system, or it could even be some advanced biological computer or implant.
This AI (or Expert System) only has mental ability scores (Intelligence, Wisdom, and Charisma). It has 1 ability score that it is good at, and 1 that it is decent at, and 1 that it is bad at - it cannot be bad at Intelligence. You choose which is which upon taking this specialization. The standard +2 inherent bonus to Intelligence for a Class V AI system is considered to be factored into this. For true AI that CEC get, consult the list of manufacturers for SPECIES#Artificial_Intelligence_[Terran_Soft_AI] and apply the Manufacturer's bonus as normal.
| Level | Good Ability Score (INT/WIS/CHA) | Decent Ability Score (INT/WIS/CHA) | Bad Ability Score (WIS/CHA) |
|---|---|---|---|
| 1-2 | 12 | 10 | 6 |
| 3-4 | 13 | 10 | 6 |
| 5-6 | 14 | 11 | 6 |
| 7-8 | 15 | 11 | 7 |
| 9-10 | 16 | 12 | 7 |
| 11-12 | 17 | 12 | 7 |
| 13-14 | 18 | 13 | 8 |
| 15-16 | 19 | 13 | 8 |
| 17-18 | 20 | 14 | 8 |
| 19-20 | 21 | 14 | 9 |
AI Trained Skills
Standard Issue Nanoaugmentations (CEC Only)
Bonus Nanoaugmentations
Level 3
AI Skill Focus (Nanite Control)
Level 5
AI Nanite Abilities (2)
Add another Nanite Ability to your AI's ability suite.
Bonus Nanoagumentations
Level 7
AI Skill Focus (Any)
Level 9
Advanced Class V AI
AI Nanite Abilities (3)
Add another Nanite Ability to your AI's ability suite.
Bonus Nanoagumentations
Level 11
AI Skill Focus (Any)
Level 13
AI Nanite Abilities (4)
Add another Nanite Ability to your AI's ability suite.
Bonus Nanoagumentations
Level 15
AI Skill Focus (Any)
Level 17
AI Nanite Abilities (5)
Add another Nanite Ability to your AI's ability suite.