COMBAT METHODS
Grace, Tact, And Wit
Rather than focusing on force of arms or fists, you have instead honed your razor wit and personality into a useful weapon and defense in combat.
At level 1 you gain the Noble Fencing Style talent as a bonus talent (Expert class, Fencing talent tree), and you can use this talent with any one-handed melee weapon you are proficient with instead of just light weapons. Whenever you gain a talent of any kind you can always take a talent from the Fencing tree regardless of that talent slot's specific type or source. At level 3 and every 3 levels thereafter you gain a bonus feat that you meet the prerequisites for from the following list of feats.
- Banter
- Brilliant Defense
- Combat Trickery
- Demoralizing Strike
- Disturbing Presence
- Fan Service
- Fight Through Pain
- Force of Personality
- Humiliate
- Indomitable Personality
- Intimidator
- Mark
- Poise
- Predictive Defense
- Skill Focus (Deception)
- Silver Tongue
- Undermine
Iterative Attacks
You have learned to get off more attacks in a shorter period of time. These additional attacks can only be used when making a Full Attack or when making a regular attack with a ranged weapon set to semiautomatic fire (in which case you cannot use the rules for semiautomatic fire that allow you to take a penalty to attack to do extra dice of damage).
At level 6 you gain your first additional attack, which is made at a -5 penalty. Every five levels after that, you gain another additional attack, and the penalty for each additional attack increases by 5 each time (second additional attack is at -10, third is at -15, etc). When making the extra attacks as a regular attack (with a semiautomatic ranged weapon), you can ONLY use that weapon to make them. When making a Full Attack, you can use any weapon you are actively armed with (including natural weapons and unarmed attacks) to make the attacks, in any combination you choose.