Combat Techniques

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Battle Dancer [Stance] - While under the effect of this stance, you can move at full speed while using the Tumble aspect of the Acrobatics skill. Due to your constant movement and dodging, it's very difficult to bring any but the lightest weapons to bear, so you take a -2 penalty to any attack that isn't made with an unarmed strike or light melee weapon.


Deceptive Attack - Once per round when you attack a target that you have flat-footed via Combat Trickery, you add your Charisma modifier to the damage roll.

REQUIRES: Combat Trickery


Pole Dancer [Stance Enhancement] - No, not like that, you perv. While you are in the Battle Dancer stance you can use any weapon that is your size or larger which has a shaft (spear, quarterstaff, electrostaff, electropole, static pike, force pike, shockstaff, etc) as if it was a light melee weapon.