CHARACTER CREATION AND LEVELING

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Level
1 Feat, Talent, Theme, Specialization, BAB/Trained Skills/Defenses/HD (10 Points), Level 1 Hit Points (3x HD size), +1 Combat Technique Readied, Theme Feat, Combat Method, Starting Feats, Cultural Option (ONLY IF PROVIDED BY SPECIES), Story Feat, Species, Training
2 Feat, Cultural Option/MOS/Species Feat (choose one - anyone can get a cultural option here), Specialization Talent
3 Feat, Talent, Theme Talent
4 Feat, +1 to two Ability Scores, Specialization Talent
5 Feat, Talent, Second Specialization (CharLevel - 4), Theme Feat
6 Feat, Theme Improvement, Specialization Talent
7 Feat, Talent, +1 Combat Technique Readied, Theme Talent
8 Feat, +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent
9 Feat, Talent, Theme Feat, Third Specialization (CharLevel - 8)
10 Feat, Specialization Talent
11 Feat, Talent, Theme Talent
12 Feat, +1 to two Ability Scores, Theme Improvement, Specialization Talent
13 Feat, Talent, +1 Combat Technique Readied, Theme Feat, Fourth Specialization (CharLevel - 12)
14 Feat, Second Combat Method (CharLevel - 13), +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent
15 Feat, Talent, Theme Talent
16 Feat, +1 to two Ability Scores, Specialization Talent
17 Feat, Talent, Theme Feat, Fourth Specialzation (CharLevel - 16)
18 Feat, Theme Improvement, Specialization Talent
19 Feat, Talent, +1 Combat Technique Readied, Theme Talent
20 Feat, +1 to two Ability Scores, +1 to two Ability Scores, Cultural Option/MOS/Species Feat (choose one), Specialization Talent