Renaissance Sentient
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| Theme Details | |
|---|---|
| Theme: | Renaissance Sentient |
| Ability Score: | +1 to Choose One |
| Theme Skills: | Two skills of your choice (aside from any specialization-locked skills) |
| Talent Trees: | Master of Intrigue, Versatility |
| Theme Feats: | any Team feat, Academic Contacts, Adaptable Talent, Brilliant Defense, Fascinating Information, Mission Specialist, Natural Leader, Quick Skill, Recall, Scholarly, Skill Focus (the two skills you selected for Specialization), Skill Training |
| Iconic Character: | [[{{{iconic}}}]] |
Level 1: Theme Knowledge
You gain a "floating skill training" of sorts. After studying for 2 4-hour downtime periods, you can change this trained skill to a different skill. You cannot use this to become trained in specialization-locked skill.
Level 6: Jack of all Trades
You can now use any skill untrained, except for any specialization-locked skill. When making a check with an untrained skill, you gain a +1 bonus to that skill. This increases to +2 at level 13, +3 at level 17, +4 at level 21, and +5 at level 25.
Level 12: Diverse Focus
You gain Skill Focus as a bonus feat, but do not have to select a skill for it on a permanent basis. Instead, you may change the skill that this Skill Focus feat is assigned to by spending 2 4-hour downtime periods in study.