Martial Arts Feats
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| Name | Prerequisites | Description |
|---|---|---|
| Blinding Punch | Martial Arts I, Martial Arts II, Nauseating Punch, Stunning Fist | You have mastered striking the vital points that blind a humanoid opponent. |
| Crane Kick | Strength 13+, Dexterity 13+, BAB +2, Martial Arts I, Power Attack | You kick multiple opponents with the same attack action. |
| Drunken Stance | BAB +2, Trained in Deception | You train in deceptive techniques that fool your opponent into thinking you are off-balance, unprepared, or unaware of his presence. |
| Fluid Stances | ---- | You’re able to fight using a number of stances, moving from one to another with fluid grace. |
| Focused Strike Training | Dexterity 13+, Martial Arts I | You are trained in a set of martial arts techniques that revolve around making a single, focused strike on an opponent. |
| Grappling Training | Martial Arts I, Running Attack | You are trained in an unarmed fighting style that focuses on grappling and subduing enemies. |
| Gun-Fu | Martial Arts I, Weapon Proficiency (Pistols), Trained in Acrobatics | You have meshed martial arts with gunplay and can perform amazing stunts of dueling with firearms. |
| Hands Without Shadow | Dexterity 15+, BAB +4, Martial Arts I, Martial Arts II | You throw a series of blindingly fast blows. |
| Martial Arts I | ---- | You are adept at fighting unarmed. |
| Martial Arts II | Martial Arts I, BAB +3 | You are a master at fighting unarmed. |
| Martial Arts III | Martial Arts I, Martial Arts II, BAB +6 | Your martial arts prowess is second to none. |
| Martial Arts Training | Strength 13+, Martial Arts I | You are have moved beyond simply punching people and into the realm of actual martial arts. |
| Nauseating Punch | Dexterity 13+, Wisdom 13+, BAB +6, Martial Arts I, Stunning Fist | Your stunning attacks leave your opponents nauseated. |
| No-Shadow Kick | Strength 13+, BAB +4, Power Attack, Martial Arts I, Martial Arts II | You can follow up on a particularly powerful unarmed attack with an equally powerful kick. |
| Paralyzing Strike | BAB +10, Blinding Punch, Martial Arts III, Nauseating Punch, Stunning Fist | You can paralyze an opponent with a stunning attack. |
| Poise | Wisdom 13+, 1st Degree (or higher) Mastery of any combat school except for Self Defense. | Your composure and indomitable will make you a formidable opponent. |
| Precision Strike Training | Dodge, Martial Arts I, Trained in Initiative | You are trained in the a style of precise-striking unarmed fighting and can use a variety of techniques to defeat your enemy. |
| Redirect Attack | Dexterity 15+, Wisdom 13+, BAB +4, Martial Arts I | You can redirect melee attacks to strike another target. |
| Returning Strike Training | Combat Reflexes, Martial Arts I | You are trained in a style of unarmed fighting that can quickly turn an enemy’s attack against the attacker. |
| Stunning Fist | Dexterity 13+, Wisdom 13+, Martial Arts I, BAB +8 | You know just where to strike to temporarily stun a foe. |
| Superior Awareness | Wisdom 13+, BAB +3, Trained in Perception, Martial Arts I, Combat Reflexes | Your superior awareness and compassion help you read the intentions of others and negate the effects of flanking. |
| Surprise Strike Training | Martial Arts I, Trained in Stealth | You are trained in a of unarmed fighting which focuses on neutralizing enemies before they even know that you are present. |
| Swarming Strike Training | Dual Weapon Mastery I, Martial Arts I | You are trained a style of unarmed fighting which focuses on striking with flashy moves and incredible speed. |
| Takedown Strike | Martial Arts I | You know how to best use your body in order to bring a fleeing foe down in a hurry, immobilising him with leverage and momentum. With what may look like a simply step and push you can topple the biggest of enemies with ease. |
| Three Conflicts Stance | BAB +4, Combat Reflexes, Martial Arts I, Martial Arts II | You train to fight at close range and to resist grapple attacks. |