Corporate: Difference between revisions

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(Created page with "Category:Themes {{theme |name=Corporate |abilityScore=Charisma |skills=Knowledge [Business], Knowledge [Civics] |tree1=Lineage |tree2=Skill Challenge |feats=Academic Contacts, Adaptable Talent, Card Shark, Cut the Red Tape, Expert Briber, Force of Personality, Friends in Low Places, Hard Drinking, Mark, Perfected Attitude, Protégé, Silver Tongue, Skill Focus [Knowledge (Business]), ]]Skill Focus]] (Knowledge [Bure...")
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Revision as of 04:21, 18 January 2023

Theme Details
Theme: Corporate
Ability Score: +1 to Charisma
Theme Skills: Knowledge [Business], Knowledge [Civics]
Talent Trees: Lineage, Skill Challenge
Theme Feats: Academic Contacts, Adaptable Talent, Card Shark, Cut the Red Tape, Expert Briber, Force of Personality, Friends in Low Places, Hard Drinking, Mark, Perfected Attitude, Protégé, Silver Tongue, Skill Focus [Knowledge (Business]), ]]Skill Focus]] (Knowledge [Bureaucracy])
Iconic Character: [[{{{iconic}}}]]

Level 1: Theme Knowledge

You are deeply connected to the world of corporate culture, and know all the movers and shakers. When attempting a skill check to recall knowledge about corporations and their executives, reduce the DC by 5.

Level 6: Networking

If your corporate database doesn’t have a piece of information you are searching for, you probably know someone who does. It takes you only 10 minutes to make a Gather Information check made to Learn News and Rumors, Learn Secret Information, or Locate Individual - as long as you have connection to a local computer network or a quick way to communicate with contacts in an area that has a comparable level of technology to your own and your species has some presence in. If there is a credit expenditure usually involved for bribes you must still pay it. Additionally if you have access to a local computer network, you can take 20 on a skill check to recall knowledge in half the normal time (typically 1 minute).

Level 12: Strong-Arm Tactics

When you throw the name of your company around, you can usually get what you want, though acting in such a way never wins you any friends. When you successfully use Persuasion to Intimidate a creature, you can get it to do three things instead of just one. At the GM’s discretion, this ability might not work on creatures that haven’t heard of your corporation.

Level 18: TBD