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Combined display of all available logs of Worlds That Might Have Been. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:13, 24 January 2023 Marty talk contribs created page Organizations (Created page with "Organization Creation Rules DominaOrg")
- 17:05, 24 January 2023 Marty talk contribs created page DominaOrg (Created page with "{{Organization |name=Domina Org |hq=Somewhere |resources=Resources |dues=Dues |patron=Patron |secrecy=3 (deets) |connection=Connection }}")
- 17:03, 24 January 2023 Marty talk contribs created page Template:Organization (Created page with "'''Members:''' ~500 magically talented, ~800 additional full-time Sanctioned Catholic Order personnel that work across all all 3 Orders Headquarters: Apostolic Palace, Vatican City, Earth Resources: High Dues: Low (Tithes), 200 Terran Alliance Credits per year Patron: Catholic Church [Pope] Secrecy: 0 (but internal secrets range from 1-6) Connection Rating: 3 (6 in Rome) {| class="wikitable infobox" ! colspan="2" style="text-align: center; font-weight:bold;" | {{{name}}...")
- 20:06, 23 January 2023 Marty talk contribs created page Magic (Created page with "Category:Specializations {{Specialization Sidebar |specName=Magic |skills=Magery |talents=Dependent on subspecialization |subspecializations= }} All magic abilities come from their subpspecialization.")
- 17:34, 23 January 2023 Marty talk contribs created page Basic Spells (Created page with "{{spell |name=test |flavor=test |time=test |target=test |descrption=test |special=test }}")
- 17:33, 23 January 2023 Marty talk contribs moved page Template:MOS to Template:Spell
- 16:42, 23 January 2023 Marty talk contribs created page MediaWiki:Sidebar (Created page with " * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki ** Terran Alliance * SEARCH * TOOLBOX * LANGUAGES")
- 15:02, 21 January 2023 Marty talk contribs created page Artificial Intelligence (talent tree) (Created page with "Category:Universal Talents These talents can only be taken by AI (and by extension, only by Smart AI) ===Adept Assistant=== When you successfully aid another character on a Mechanics. Pilot, or Use Computer check, you add +5 to the check result (rather than the normal +2). ===Dull the Pain=== As a full-round action, you can make a DC 15 Treat Injury check on an adjacent living creature to move it +1 step along the condition track. * ''Prerequisite:'' Class II AI or...")
- 14:58, 21 January 2023 Marty talk contribs created page Hero Points (Created page with "Heroic characters gain Hero Points, which are a daily resource pool used to do Cool Stuff℠. The base number of hero points a character receives per day based on their level. Hero points do not carry over from day to day, and some feats or talents may increase this pool size. {| class="wikitable" |- style="text-align:center;" ! colspan="2" | Daily Hero Points |- | Level | Hero Points per Day |- | 1-5 | 2 |- | 6-10 | 3 |- | 11-15 | 4 |- | 16-20 | 5 |- | 21+ | 6 |} ==...")
- 22:48, 20 January 2023 Marty talk contribs created page Epsilon Indi (Created page with "Category:Stellar Systems {{Solar System Sidebar |starSystem=Epsilon Indi |age= |gridSquare=5.891691, -3.287303, -9.712297 |nearestStar=[[]] |outerPlanetOrbit= |planetCount= |dwarfPlanets= |owner=Glorious Imperium }}")
- 22:46, 20 January 2023 Marty talk contribs created page EE Leonis (Created page with "Category:Stellar Systems {{Solar System Sidebar |starSystem=EE Leonis |age=4.568 billion years |gridSquare=-21.038, 6.546, 2.63 |nearestStar=Gliese 393 |outerPlanetOrbit= |planetCount= |dwarfPlanets= |owner=Holy Yoisuni Empire }}")
- 22:44, 20 January 2023 Marty talk contribs created page Altair (Created page with "Category:Stellar Systems {{Solar System Sidebar |starSystem=Altair |age=100 million years |gridSquare=7.683, -14.637, 2.579 |nearestStar=Wolf 1055 |outerPlanetOrbit= |planetCount= |dwarfPlanets= |owner=Xylat'Ta'Acr (Ta: Rola Colony) }}")
- 22:41, 20 January 2023 Marty talk contribs created page Alpha Centauri (Created page with "Category:Stellar Systems {{Solar System Sidebar |starSystem=Alpha Centauri |age=5.3 billion years |gridSquare=-1.610309, -1.232473, -3.707059 |nearestStar=Proxima Centauri |outerPlanetOrbit='''A: '''720 MKM<br>'''B: '''TBD |planetCount='''A: '''6<br>'''B: '''2 |dwarfPlanets=7 (Ceres, Pluto, Eris, Haumea, Makemake, TBD, TBD) |owner=Terran Alliance (however the planet Jupiter and its<br>moons are considered territory of the Teuthidoid Peoples) }}")
- 22:09, 20 January 2023 Marty talk contribs created page CREDITS (Created page with "Category:Deep Lore Category:Organizations '''Covert Relations and Experts Dedicated to Increasing Tranquility and Stability (CREDITS)''' CREDITS is a mysterious network of apparently unaware operatives working for some unknown (to them) overseer who manipulates events from multiple stages out. Formed in early 2026 in the wake of the implementation of the GRAB Act, CREDITS is the brainchild of the Class IV Smart AI that oversees the AI who manage the GRAB Datab...")
- 20:03, 20 January 2023 Marty talk contribs created page Drone Guide (Created page with "==Key Stats== * '''Ability Scores:''' Intelligence. Dexterity if you want to not control them via direct neural interface. * '''Skills:''' Hackcraft, Knowledge [Technology], Mechanics, and Use Computer. Endurance, Initiative, and Perception are always good. ==Key Mechanics== ==Backgrounds== In theory any work, but if you're looking for ones that specifically boost your key skills or stats... * College Educated * Backgrounds#Crimina...")
- 17:10, 20 January 2023 Marty talk contribs created page Medic Guide (Created page with "==Key Mechanics== ==Backgrounds== ==Themes== ==Base Specializations== ==Advanced Specializations== ==Feats== ==Universal Talents== ==Other Talents== ==Combat Techniques and Schools==")
- 16:56, 20 January 2023 Marty talk contribs moved page Tools to Tools and Role Guides
- 05:59, 20 January 2023 Marty talk contribs created page Board Shield (Created page with "Category:Feats Category:General Feats {{feat |name=Board Shield |flavor=When things are at their worst, and you’re dodging bullets, you can use your board as a shield in a last ditch effort to save your ass. |prereqs=Martial Arts I, Mobility, Trained in Acrobatics |benefits=Once per round, as a reaction made in response to an incoming attack, you can attempt a risky DC 25 Acrobatics check to twist your body and kick up your board to intercept an incomin...")
- 05:59, 20 January 2023 Marty talk contribs created page Board Slam (Created page with "Category:Feats Category:General Feats {{feat |name=Board Slam |flavor=You’ve incorporated your love for boarding into your martial arts style, using your deck like an improvised club as often as you use it as a vehicle. |prereqs=Spring Attack, Trained in Acrobatics |benefits=You’re so shockingly fast that you can kick out your board, slam it hard into an enemy as you pass, and catch the board, all as part of a single seamless action. Once per round, you m...")
- 05:58, 20 January 2023 Marty talk contribs created page Board Tricks (Created page with "Category:Feats Category:General Feats {{feat |name=Board Tricks |flavor=It’s not cheating if it works. You can use your board to trick, trip, baffle, irritate, confuse, humiliate, humble and generally screw over your opponents. |prereqs=Trained in Acrobatics, Improved Disarm or Trip |benefits=While on your board, may make a DC 22 Acrobatics check prior to making any Disarm or Trip attempt. If the check succeeds, you may add the degree of success as an u...")
- 05:57, 20 January 2023 Marty talk contribs created page Traceur (Created page with "Category:Feats Category:General Feats {{feat |name=Traceur |flavor=Parkour is a useful skill to have in the concrete jungle, be it to roll, vault or bounce through a building ground or a sea of people, and you are surely going to get from point A to point B faster than any other. |prereqs=Dexterity 13+, Trained in Acrobatics |benefits=You ignore difficult terrain and obstacles up to half your height while running or charging. You must carry a load lighter than he...")
- 05:57, 20 January 2023 Marty talk contribs created page Wall Grind (Created page with "Category:Feats Category:General Feats {{feat |name=Wall Grind |flavor=When you’ve gotta move, you do it fast, with incredible athleticism and come at your opponent from unexpected angles. |prereqs=Trained in Acrobatics and Jump |benefits=When you charge, your movement need not be in a straight line. You may dodge agilely around obstacles, grind on walls, convent rails, incorporating a dizzying series of short hops and acrobatic tricks. You still cannot charge t...")
- 05:56, 20 January 2023 Marty talk contribs created page Traceur Master (Created page with "Category:Feats Category:General Feats {{feat |name=Traceur Master |flavor= One could almost think that you enhanced via magic or technology with how quickly you get around! Nothing is going to stop you! |prereqs=Dexterity 15+, Traceur, Trained in Jump |benefits=You are always treated as having a running start when making Jump checks. When you run, your base speed is treated as 2 squares feet faster and you gain a +4 bonus to Jump checks made while running. |n...")
- 05:50, 20 January 2023 Marty talk contribs created page Boardmonkey (Created page with "Category:Feats Category:General Feats {{feat |name=Boardmonkey |flavor=You’re adept at launching into precarious heights on your board, and mix climbing, inverts and spectacular leaps when you need to go over something. |prereqs=Trained in Acrobatics and Climb |benefits=If you begin a climb my making a board mounted Jump check to catch a high target, like a hanging fire escape or a ledge, you may add your Dexterity modifier as an untyped bonus to your Climb che...")
- 05:48, 20 January 2023 Marty talk contribs created page Generic Equipment (Created page with "===Armored Bodysuit (Light Armor)=== '''+4 Armor to Reflex Defense, +2 Equipment bonus to Fortitude Defense, +5 Max DEX Bonus, 20000 credits, 3 kg''' This full-body, skin-tight armor leaves little to the imagination. It also provides excellent mobility and has plenty of capacity for modifcations. It has three modifications slots. Additionally, an armored bodysuit can be worn without losing the wearer's heroic level bonus to their Reflex defense if the wearer has the A...")
- 05:39, 20 January 2023 Marty talk contribs created page Marko Suslovich (Created page with "Category:NPCs {{NPC Sidebar |fullName=General Marko Suslovich |species=Human |serviceBranch=Combat Engineer Corps<br> |rank=Council General<br> |nicknames=Ambereyes |awards=A lot. See below. |qualifications=Aircrew Badge, Master Aviation Badge with Rotary Device, Certified Ethical Hacker Insignia, Communications Badge, Combat Diver Insignia, Parachutist Badge with HALO and ORBIT devices, Linguistics Badge with Xenolinguistics Device, Marksmanship Ribbon, Militar...")
- 05:11, 20 January 2023 Marty talk contribs created page Sirius (Created page with "==Trade Station== ===Terran Alliance Embassy=== * '''Ambassador:''' Cezar Vali Iliescu")
- 05:07, 20 January 2023 Marty talk contribs created page Magic Artifacts (Created page with "=Human Artifacts= * Ashkelon - Lance of Dragon's End")
- 01:09, 20 January 2023 Marty talk contribs moved page Ra'Das to Ri'Das
- 20:42, 19 January 2023 Marty talk contribs created page Category:Tier 3 Specializations (Created blank page)
- 20:41, 19 January 2023 Marty talk contribs created page Tier 3 Summoner (Created page with "Category:Advanced Specializations Category:Tier 3 Specializations Category:Specializations {{Advanced Specialization Sidebar |specName=Tier 3 Summoner (Name WIP) |prereqs= Summoner Specialization |universalTalentTrees= |uniqueTalentTrees=TBD Tier 3Summoner Tree Name |ability=Wisdom }} === Specialization Abilities === '''STRONG SUMMONS''' - You are treated as 2 levels higher for the purpose of determining the stats of your summons (but not for customization p...")
- 19:26, 19 January 2023 Marty talk contribs created page Fost Equipment (Created page with "==Fost Plasma Caster== '''Cost: 1,000 Fost Divine Sanctifications Small Pistol (Exotic Weapon for Non-Fost) 3d6 Energy Damage <br>'''Rate of Fire: Semiauto/Auto <br>'''Ammo Capacity: 30 shots per gas cylinder, 60 shots per power pack. <br>'''Weight: 0.5 kg <br>'''Availability: Licensed, Illegal (Non-Fost) This wrist-mounted weapon accelerates magnetically-confined plasma at a rapid rate towards its target. If a character holds an item in this hand they suffer a -5 [equ...")
- 19:24, 19 January 2023 Marty talk contribs created page Chrysoari Equipment (Created page with "==Chrysoari Disintegrator== '''Cost:''' 5,000 Chrysoari Protectorate Credits <br>Large Rifle (Exotic Weapon for Non-Chrysoari) <br>3d10/6d10/12d10 Energy Damage <br>'''Rate of Fire:''' Single <br>'''Ammo Capacity:''' 50 charges/power pack <br>'''Weight:''' 5 kg <br>'''Availability:''' Military (Chrysoari), Illegal and Rare (All Others) <br>A testament to Chrysoari energy weapons technology, the Disintegrator disrupts the molecular cohesion of its target. The sickly gree...")
- 19:18, 19 January 2023 Marty talk contribs created page Interstellar Code of Conduct (Created page with "# Do not provide non-Flux Space means of faster-than-light travel to species who have not developed it on their own. Technology of this type is classified as a culturally disruptive armament system, and should not be traded. # Do not interfere with the development of other societies. If interference is requested by that society, it is permitted. # Destruction of instances of the Navigational Hazard classified as Item B17 ("Sirius Station Replica") are permitted and en...")
- 19:18, 19 January 2023 Marty talk contribs created page Other Important Things (Created page with "Interstellar Code of Conduct")
- 06:09, 19 January 2023 Marty talk contribs created page Xenoanthropologist (Created page with "Category:Themes {{theme |name=Xenoanthropologist |abilityScore=Inteligence |skills=Gather Information, Knowledge [Behavioral Sciences] |tree1= |tree2= |feats= }} ==Level 1: Theme Knowledge== ==Level 6: Trap Spotter== ==Level 12: Master Translator== ==Level 18: TBD==")
- 05:22, 19 January 2023 Marty talk contribs created page JolKoar (Created page with "Since their arrival in the Coal Sack, the Dwellers have genetically engineered themselves into three sub-species - Pureblood (Homo Antarcticus originalis), High Dweller (Homo Antarcticus superious) and Low Dweller (Homo Antarcticus suberious). In addition, they learned to alter Low Dwellers into larger, cybernetically-enhanced beasts of burden. All the primary Dweller variants (Pureblood, High, and Low) are biologically different species and can breed true. The first...")
- 04:36, 19 January 2023 Marty talk contribs created page Ra'Das (Created page with "Category:Advanced Specializations Category:Tier 2 Specializations Category:Specializations {{Advanced Specialization Sidebar |specName=Ra'Das |prereqs= JolKoar, JolKoarAmask, or JolKoarHul |universalTalentTrees= |uniqueTalentTrees=Ra'Das |defenseBoosts= +4 Will +2 Fortitude }} === Specialization Abilities === '''THING''' - Thing ---- === Ra'Das talent tree === '''Thing:''' Thing * ''Prerequisite:'' Thing")
- 22:46, 18 January 2023 Marty talk contribs created page Combat Schools (Created page with "==Ballistic Fist== '''Associated Weapons:''' Feet, Firearms used as a melee weapon (either via the Gun Club talent or using it as an improvised weapon – bayonets do not count) <br>Ballistic Fist is a martial arts style that focuses on firearms similar to the way other styles focus on swords. Students of this school learn to anticipate the movement of opponents and calculate their fields of fire from moment to moment, ensuring that the Ballistic Fist practitioner can em...")
- 22:36, 18 January 2023 Marty talk contribs created page Throw (Created page with "Category:Feats Category:General Feats {{feat |name=Throw |flavor=You can throw a creature that you’ve grappled. |prereqs=Trip, BAB +1 |benefits=If you successfully trip an opponent with a grapple attack, the opponent falls prone in any unoccupied space you desire up to 1 square beyond your reach and takes bludgeoning damage equal to your unarmed attack damage. A thrown opponent is no longer considered grappled. }}")
- 18:13, 18 January 2023 Marty talk contribs created page Powerful Charge (Created page with "Category:Feats Category:General Feats {{feat |name=Powerful Charge |flavor=You can charge with extra force. |prereqs=Medium or larger size, BAB +1 |benefits=When you charge, you gain an additional +2 bonus to your melee attack roll. If your melee attack hits, you deal additional damage equal to one-half your level. }}")
- 06:21, 18 January 2023 Marty talk contribs created page Force Control (talent tree) (Created page with "Category:Force Control ==Adept YorIna== You may use any Force Formula that normally requires a swift action, or standard action, as a full-round action instead. If you choose to do so, you may reroll your Knowledge [Physical Sciences] check to activate that Force Formula, but you must accept the result of the reroll even if it is worse. ==Channel Energy== Whenever you use the negate energy Force Formula to successfully negate the damage from an energy attack, you ca...")
- 06:19, 18 January 2023 Marty talk contribs created page Electromagnetism (force control) (Created page with "==Alter Light== Utilizing the fact that visible light is just a form of electromagnetic radiation, you can hide yourself using your abilities. This only affects visual methods of detecting you, not sound. This ability allows you to make a Knowledge [Physical Sciences] check instead of a Stealth check for the purposes of hiding from visual detection. This also allows you to manipulate light levels nearby, letting you create a light level equal to a standard flashlight....")
- 06:14, 18 January 2023 Marty talk contribs created page Category:Force Control (Created blank page)
- 06:13, 18 January 2023 Marty talk contribs created page Gravitation (force control) (Created page with "==Accelerator== As a standard action, you can accelerate an object with a mass less than 0.1 kg to lethal velocities. This functions as a weapon that operates at pistol ranges, and does 2d8 damage. You are considered proficient with this weapon. You add half your level to this damage, as normal for a weapon. This counts as a pistol for the purposes of feats and talents (but you can’t customize it with Tech Specialist or Superior Tech). ==Altered Constant== As a sw...")
- 06:12, 18 January 2023 Marty talk contribs created page Strong Interaction (force control) (Created page with "==Detonate== You can sever the subatomic bonds in a target object, turning it into an unstable piece of matter which will detonate violently shortly thereafter. You can spend a swift action once every 5 rounds to destabilize an object in your hand. This turns the object into an explosive, which will detonate at the end of your turn, dealing damage according to the list below. This cannot be used with objects weighing 5 or more kilograms. The damage this does is half f...")
- 06:11, 18 January 2023 Marty talk contribs created page Weak Interaction (force control) (Created page with "I originally didn’t want to release these rules without some stuff here, but balancing them is proving to be…difficult. Weak interaction is a mysterious thing, even in reality, so developing ideas for it to begin with is hard. Anyway, nobody gets these until level 19, so for the moment I can leave the weird world of matter conversion and forced radioactive decay alone.")
- 05:58, 18 January 2023 Marty talk contribs created page Force Control (Created page with "Category:Specializations {{Specialization Sidebar |specName=Force Control |skills=Knowledge [Physical Sciences] |talents=Force Control (talent tree) talent tree |subspecializations=None }} == Level 1 == ===Force Control Abilities=== ===Autoshields (One Mode)=== ===Wireless DNI=== ===Cyborg=== == Level 3 == ===Radiation Immunity (Alpha)=== == Level 5 == ===Ship-Link=== == Level 7 == ===Autoshields (Two Modes)=== ===Radiation Immunity (Beta)=== == Level 9...")
- 05:51, 18 January 2023 Marty talk contribs created page Yoitsuni Wanderer (Created page with "Category:Themes {{theme |name=Yoitsuni Wanderer |abilityScore=Charisma |skills=Deception, Gather Information |tree1=Evolutionary (without needing the usual feat to access it) |tree2=Master of Intrigue |feats=any Species feat (see 6th-level ability), Adaptable Talent, Bad Feeling, Experienced Linguist, Friends in Low Places, Linguist, Mission Specialist, Skill Training, Skill Focus }} '''RESTRICTION:''' Yoitsuni only...")
- 05:48, 18 January 2023 Marty talk contribs created page Exotic Weapon Proficiency (Created page with "Category:Feats Category:General Feats {{feat |name=Exotic Weapon Proficiency |flavor=Choose an exotic weapon. You understand how to use that type of exotic weapon in combat. |prereqs=BAB +1 |benefits=You make attack rolls with the weapon normally. |normal=A character who uses a weapon without being proficient with it takes a -5 penalty on attack rolls. |special=You can gain this feat multiple times. Each time you take the feat, it applies to a different weapon. }}")