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30 January 2023
- 20:5420:54, 30 January 2023 diff hist +305 UNIVERSAL TALENT TREES No edit summary current
29 January 2023
- 17:1917:19, 29 January 2023 diff hist −140 Ri'Das →Specialization Abilities current
- 17:1517:15, 29 January 2023 diff hist +381 N Unstoppable Force Created page with "Category:Feats Category:General Feats {{feat |name=Unstoppable Force |flavor=Your constant exposure to Magic or Psionics has taught you methods of physically resisting their effect on you in battle. |prereqs= |benefits=You gain a +5 insight bonus to Fortitude Defense and Will Defense against any attack or effect requiring a Magery or Psionics check. |normal= |special= }}" current
- 17:1417:14, 29 January 2023 diff hist +597 N Unswerving Resolve Created page with "Category:Feats Category:General Feats {{feat |name=Unswerving Resolve |flavor=You stand your ground in the face of terrifying or domineering opposition. |prereqs=BAB +2 |benefits=Whenever you are targeted by a fear effect or a mind-affecting effect that fails to affect you (such as when the skill check required to use the effect fails to beat your Will Defense), you gain a temporary Hero Point. If this Hero Point is not used before the end of your next turn, it..." current
- 17:1417:14, 29 January 2023 diff hist +340 N Unwavering Resolve Created page with "Category:Feats Category:General Feats {{feat |name=Unwavering Resolve |flavor=You are not easily swayed by the words of others, and can see through deceptions thanks to your keen mind. |prereqs=Trained in Perception |benefits=You gain a +5 insight bonus to Will Defense against Deception and Persuasion checks. |normal= |special= }}" current
- 17:1317:13, 29 January 2023 diff hist +408 N Vitality Surge Created page with "Category:Feats Category:General Feats {{feat |name=Vitality Surge |flavor=You can keep yourself in top fighting form at any point in the fight. |prereqs=Extra Second Wind |benefits=You can catch a second wind even if you are not at or below half your maximum hit points. |normal=Without this feat, you can catch a second wind only if you are at or below half your maximum hit points. |special= }}" current
- 17:1217:12, 29 January 2023 diff hist +375 N Wary Defender Created page with "Category:Feats Category:General Feats {{feat |name=Wary Defender |flavor=Even in the heat of battle you can bolster yourself against nearly anything that comes your way. |prereqs= |benefits=When you use the fight defensively action, you gain a +2 competence bonus to your Fortitude Defense and Will Defense until the beginning of your next turn. |normal= |special= }}" current
- 17:1117:11, 29 January 2023 diff hist +363 N Weapon Finesse Created page with "Category:Feats Category:General Feats {{feat |name=Weapon Finesse |flavor=You are especially skilled at using weapons that can benefit as much from Dexterity as from Strength. |prereqs= |benefits=When using a light melee weapon or unarmed strike, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. |normal= |special= }}" current
- 17:1117:11, 29 January 2023 diff hist +4 General Feats No edit summary current
- 17:1017:10, 29 January 2023 diff hist +489 N Whirlwind Attack Created page with "Category:Feats Category:General Feats {{feat |name=Whirlwind Attack |flavor=You can strike nearby opponents in an amazing, spinning melee attack. |prereqs=Dexterity 13+, Intelligence 13+, Melee Defense, BAB +4 |benefits=As a full-round action, you can make an area attack with your melee weapon, striking every target within your reach. This whirlwind attack uses the area attack rules; you make one attack and apply the result to every target in range. |normal..." current
- 17:1017:10, 29 January 2023 diff hist +477 N Wicked Strike Created page with "Category:Feats Category:General Feats {{feat |name=Wicked Strike |flavor=Your melee attacks can catch bystanders. |prereqs=Rapid Strike |benefits=When you damage a target with a single, non-area attack using the Rapid Strike feat, once per turn on your turn you can immediately make a second attack at a -2 penalty against a second target within your reach. If this attack hits, you deal half of the original attack’s damage to that target. |normal= |special= }}" current
- 17:0917:09, 29 January 2023 diff hist +418 N Withdrawal Strike Created page with "Category:Feats Category:General Feats {{feat |name=Withdrawal Strike |flavor=Your enemies do not escape easily. |prereqs=BAB +5 |benefits=When taking this feat, select a single exotic weapon or weapon group. When wielding a melee weapon from the chosen weapon group, adjacent opponents may not withdraw from squares you threaten. They may still make Acrobatics checks to tumble as normal. |normal= |special= }}" current
- 17:0917:09, 29 January 2023 diff hist −2 Zero Range No edit summary current
- 17:0817:08, 29 January 2023 diff hist +560 N Zero Range Created page with "Category:Feats Category:General Feats {{feat |name=Zero Range |flavor=You are lethal when using ranged weapons against adjacent targets. |prereqs=Point Blank Shot |benefits=When firing a ranged weapon at a target within or adjacent to your fighting space, you gain a +1 bonus on the attack roll and deal +1 die of damage on a hit.<br>The effects of this feat do not stack with the extra damage provided by the Burst Fire or Rapid Shot feats. This feat does not ap..."
- 17:0817:08, 29 January 2023 diff hist +420 N Revolver Mastery Created page with "Category:Feats Category:General Feats {{feat |name=Revolver Mastery |flavor=You can snap off a couple of rounds with a revolver as easily as with an automatic. |prereqs=BAB +6, Revolver Basics |benefits=You gain the benefits of the Quick Draw feat when using a revolver. Furthermore, when you use two hands to hold a revolver, you can treat it as if it had a semiautomatic rate of fire. |normal= |special= }}" current
- 17:0517:05, 29 January 2023 diff hist +439 N Revolver Basics Created page with "Category:Feats Category:General Feats {{feat |name=Revolver Basics |flavor=The trusty revolver has become one of your weapons of choice. |prereqs=BAB +1 |benefits=You’re considered to be proficient with all revolvers, even if you don’t possess the appropriate weapon proficiency feat. Further, you gain the benefits Careful Shot feat when using a revolver, and you can reload a revolver as a swift action. |normal= |special= }}" current
- 17:0417:04, 29 January 2023 diff hist −9 Investigator →Intuition current
- 17:0117:01, 29 January 2023 diff hist −8 Xenoanthropologist No edit summary
- 16:5916:59, 29 January 2023 diff hist +492 N Primal Warrior Created page with "Category:Feats Category:General Feats {{feat |name=Primal Warrior |flavor=You are extraordinarily skilled with the use of simple weapons. |prereqs=Weapon Proficiency (Simple) |benefits=Your attacks with Simple weapons deal an additional die of damage. This effect does not apply to weapons that are treated as Simple weapons due to some effect or ability, only to those that are listed as Simple weapons. This does not apply to grenades and similar weapons. |nor..." current
- 16:5816:58, 29 January 2023 diff hist +417 N Prime Shot Created page with "Category:Feats Category:General Feats {{feat |name=Prime Shot |flavor=You know how to handle an enemy when none of your allies is closer. |prereqs=Point Blank Shot |benefits=If none of your allies is closer to your target than you are when you make a ranged attack, you gain a +1 circumstance bonus to the attack roll. Your target must be at short range or closer to gain this bonus. |normal= |special= }}" current
- 16:3216:32, 29 January 2023 diff hist +416 N Salvage Expert Created page with "Category:Feats Category:General Feats {{feat |name=Salvage Expert |flavor=You have a talent for obtaining useful parts from damaged equipment. |prereqs=Trained in Mechanics |benefits=You may make a DC 20 Mechanics check as a Full-Round Action to salvage useful parts from a destroyed object. These parts provide you a +5 circumstance bonus on your next Mechanics check made to Jury-Rig. |normal= |special= }}" current
- 16:3116:31, 29 January 2023 diff hist +3 Lightning Draw No edit summary current
- 16:3116:31, 29 January 2023 diff hist +345 N Lightning Draw Created page with "Category:Feats Category:General Feats {{feat |name=Lightning Draw |flavor=You can draw and fire in one smooth motion. |prereqs=QWuick Draw |benefits=Once per encounter, you can draw a holstered weapon and attack as a single standard action. |normal=With the Quick Draw feat, drawing or holstering a weapon is a swift action. |special= }}"
- 16:3016:30, 29 January 2023 diff hist +392 N Meat Shield Created page with "Category:Feats Category:General Feats {{feat |name=Meat Shield |flavor=You are adept at using an opponent’s defense to your own advantage. |prereqs=Point Blank Shot, Precise Shot, BAB +4 |benefits=Whenever an opponent attacks you while in cover provided by another character or creature, you are treated as being in cover from attacks by that opponent. |normal= |special= }}" current
- 16:3016:30, 29 January 2023 diff hist +59 Medic Guide No edit summary current
- 16:2916:29, 29 January 2023 diff hist +425 N Medical Expertise Created page with "Category:Feats Category:General Feats {{feat |name=Medical Expertise |flavor=You have a gift for healing the injuries of others. |prereqs=Intelligence 13+, Trained in Treat Injury |benefits=Patients under your care recover additional Hit Points equal to your Intelligence modifier when you successfully use the First Aid, Long-Term Care, and Critical Care applications of the Treat Injury skill. |normal= |special= }}" current
- 16:2816:28, 29 January 2023 diff hist +468 N Mighty Throw Created page with "Category:Feats Category:General Feats {{feat |name=Mighty Throw |flavor=You are highly accurate with grenade-like weapons. |prereqs=Strength 13+ |benefits=You can add your Strength bonus (in addition to your Dexterity bonus) to your ranged attack bonus when using thrown weapons (including grenades and grenade-like weapons). Also, you can increase the length of each range category by a number of squares equal to your Strength modifier. |normal= |special= }}" current
- 16:2816:28, 29 January 2023 diff hist +1,262 N Luxury Safe House Created page with "Category:Feats Category:General Feats {{feat |name=Luxury Safe House |flavor=An man’s home is his castle, and you’re never far from home. |prereqs=Character Level 6+, Five Star Service talent from the Lineage tree, Safe House |benefits=Once per job/mission/adventure, you may declare one of your safe houses to be a luxury estate with up to 20 square kilometers of grounds (assuming the local area permits). While at this safe house, you gain the benefits..." current
- 16:2716:27, 29 January 2023 diff hist −4 General Feats No edit summary
- 16:2616:26, 29 January 2023 diff hist +374 N Instinctive Attack Created page with "Category:Feats Category:General Feats {{feat |name=Instinctive Attack |flavor=Your accuracy improves when you act on instinct. You might call it luck. |prereqs= |benefits=When you use a Hero Point when making an attack, you can reroll the attack and take the better result. Apply the results of the die from the Hero Point to the better result. |normal= |special= }}" current
- 16:2616:26, 29 January 2023 diff hist +250 N Impulsive Flight Created page with "Category:Feats Category:General Feats {{feat |name=Impulsive Flight |flavor=You are not above running when the situation turns against you. |prereqs= |benefits=You can withdraw one extra square using the withdraw action. |normal= |special= }}" current
- 16:2416:24, 29 January 2023 diff hist +435 N Improvised Tools Created page with "Category:Feats Category:General Feats {{feat |name=Improvised Tools |flavor=You have learned to make do without having the right tools at hand. |prereqs=Intelligence 13+, Trained in Mechanics |benefits=You can make Mechanics skill checks to Disable Device, Handle Explosives, Modify Drone, and Repair without requiring the proper tools. |normal=The above applications require a Security Kit or Tool Kit to perform. |special= }}" current
- 16:2216:22, 29 January 2023 diff hist +538 General Feats No edit summary
- 16:1816:18, 29 January 2023 diff hist +1,885 N Poisoner Created page with "Category:Universal Talents You have mastered the deadly arts of poisons and toxins from secret masters (or just your own knowledge). You can employ a wide range of lethal toxins with which you can quickly and efficiently destroy your targets. ===Modify Poison=== You can modify the deliver method of a Poison (Contact, Ingested, Inhaled) to another delivery method by succeeding in a Knowledge (Life Science) check (DC equal to the Poison's Treat Injury DC). The Poison'..." current
- 16:1616:16, 29 January 2023 diff hist −3 UNIVERSAL TALENT TREES No edit summary
- 16:1516:15, 29 January 2023 diff hist +1 UNIVERSAL TALENT TREES No edit summary
- 16:1516:15, 29 January 2023 diff hist +323 UNIVERSAL TALENT TREES No edit summary
- 03:0003:00, 29 January 2023 diff hist +29 Sirius No edit summary current
28 January 2023
- 17:5417:54, 28 January 2023 diff hist 0 Outlaw No edit summary current
27 January 2023
- 01:4701:47, 27 January 2023 diff hist +474 SPECIES →JolKoar
- 01:4101:41, 27 January 2023 diff hist −500 JolKoar →JolKoar'Amask current
26 January 2023
- 22:0622:06, 26 January 2023 diff hist −16 JolKoar →JolKoar'Hul ("JolKoar'Hul")
- 22:0622:06, 26 January 2023 diff hist +1,857 JolKoar →JolKoar'Amask ("JolKoar'Amask")
- 04:5104:51, 26 January 2023 diff hist +31 JOL'KOAR EMPIRE →THE GREAT HOUSES AND HOUSES OF JOL'KOAR current
- 03:4303:43, 26 January 2023 diff hist −1 Incantations →Teleport current
- 03:4303:43, 26 January 2023 diff hist 0 Incantations →Wide Area Protect
- 03:4303:43, 26 January 2023 diff hist +209 Incantations →Thunder Fall
- 03:4103:41, 26 January 2023 diff hist +3 Incantations →Energy Blasts
- 03:4003:40, 26 January 2023 diff hist +3 Incantations →Energy Lines
- 03:4003:40, 26 January 2023 diff hist +160 Incantations →Snipe Shots